by separately handling immediate one-time cost and cost over time.
- Reduced stamina not tested in MP. - Stop MovementManager ticker when player goes offline.
Implement a proper language system
development
localization
Tower Dungeons Handoff between levels
Co-Authored-By: ShigemoriHakura <62388797+ShigemoriHakura@users.noreply.github.com> Co-Authored-By: KanyeWestc <104547412+KanyeWestc@users.noreply.github.com> Co-Authored-By: QAQ 天小络 <72185326+XTL676@users.noreply.github.com> Co-Authored-By: nkxingxh <25559053+nkxingxh@users.noreply.github.com> Co-Authored-By: Yazawazi <47273265+Yazawazi@users.noreply.github.com> Co-Authored-By: wuwuwu223 <81224214+wuwuwu223@users.noreply.github.com> Co-Authored-By: omg-xtao <100690902+omg-xtao@users.noreply.github.com> Co-Authored-By: Sakura <104815797+Sakura@users.noreply.github.com> Co-Authored-By: NewNeko-2022 <104819344+NewNeko-2022@users.noreply.github.com> Co-Authored-By: JimWails <30657653+JimWails@users.noreply.github.com> Co-Authored-By: buttercookies <19878609+ButterCookies@users.noreply.github.com>
Max is currently set to 85000 for everyone. Will update after implementing statue levels.
- Respects player setting. - SP + MP. - Statue has unlimited HP volume (to be updated)
Updated
Stamina is still WIP. - Currently stamina consumption is not affected by the use of foods, talents, or the environment. - Charged attacks do no require stamina yet. - Will be fixed tomorrow.
* Add Support of Item Combine * Add Support of Item Combine Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
Teleport still exists on fish hook mark. Added mapMark-related protos. Map marking data is stored in players collection.
Also fixed a few dungeon script handlers
Co-authored-by: pris <lilch1022@hotmail.com>
Close #404
* Add message handler so that the plugin can hook inside the `dropMessage` method for `Player` instance.