Commit Graph

163 Commits

Author SHA1 Message Date
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
AnimeGitB
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4 Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
AnimeGitB
bb342f9114 Lombokify and sort GameData 2022-10-13 14:58:49 +10:30
AnimeGitB
558471237a Add DynamicFloat class 2022-10-12 21:58:39 +10:30
hamusuke
4da4c03ecc
feat: unlock homeworld bgm and set homeworld bgm. (#1844)
* will be able to change home bgm.

* feat: unlock homeworld bgm and set homeworld bgm.

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

* Update GameHome.java

* Get default unlocked home bgms from HomeWorldBgmData

* fix: duplicate home items by sending packet
2022-10-11 22:29:43 +10:30
hamusuke
e23536e7ba
fix costumes are unable to be unlocked. (#1842)
* fix: costumes are able to be unlocked.

* Update AvatarCostumeData
2022-10-09 11:10:42 +10:30
Luke H-W
dd6e1bb8a3
Move Data, Plugin, Script, Packet access from Strings to Paths (#1839)
* Move Data, Plugin, Script, Packet access from Strings to Paths
- No longer dump default Data files to folder on launch
- Allow Scripts to be loaded from Resources zip
- Lay groundwork for Plugins to be loaded from zip
2022-10-07 23:01:08 +10:30
Luke H-W
c2e620bf7c
[BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
GanyusLeftHorn
5ffc07cf59
3.1 Support (#1808)
* Update 3.0 protos

* Update classes to match protos

* Fix RegionHandler versions

* 3.0 Opcodes

* Fixed Gadget Spawning

Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>

* Make PointData compatible with alternative PointData

Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add scene tag for Vanarana.

Original Commit Message: Add scene tag for Vanarana.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add Sumeru expeditions.

Original Commit Message: Add Sumeru expeditions.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Update game version to 3.0.0

* versionFix must be >= 50 not == 50 in RegionHandler

* Add new 3.0 Reliquary and SkillParticleGeneration data

Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori
Gitea Author: Roly

* Actually fix RegionHandler

* Remove asset names from json and comments

* Add scene areas for Sumeru desert to /prop um

* Added New MaterialType

* Change version to 3.1.0

* funny welcome message back

* Fix pyramid skill issue.

* Fix pyramid and event scene tags without ugly bruteforce.

* Remove backrooms chat welcome message.

* Incorporate suggestions.

* RoomSceneId and empty list checking.

Co-authored-by: Benj <benjamin7006@gmail.com>
Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
Co-authored-by: Kokoboy <anushkumar222001@gmail.com>
Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com>
Co-authored-by: Vexeone <vexeone@gmail.com>
2022-09-28 04:53:19 +02:00
AnimeGitB
fbc0219cba Allow loading Resources from zip files
Move Resources loading from String filenames to Paths
Add zip support
2022-09-23 22:25:17 +09:30
Alexander Hartmann
08fdcf6ed4
fixed gadget hp properties and invincibility handling (#1773)
* fixed gadget hp properties and invincibility handling

* Allow killing of hp locked entities, if the damage is higher then the hp

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-15 11:56:20 +09:30
Alexander Hartmann
21ff749dca
Add support for propperly showing activity shops (#1774)
* Add support for propperly showing activity shops

* Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-14 19:57:16 +09:30
github-actions
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
pfyy
f93d998ff0 fix serenitea pot main building 2022-09-02 12:13:02 -07:00
Melledy
45c08c5826
Clean up OpenStateData onLoad logic 2022-08-31 03:38:37 -07:00
pfyy
96caa7db17
fix serenitea pot (#1726)
* partial fix of serenitea pot

* fix serenitea pot
2022-08-31 02:13:48 -07:00
Dang Hoang Phuc
7dd0c89927 fix: avatar energy transform in proudskill 2022-08-31 02:13:23 -07:00
Melledy
79323a05e3
Fix weird conditional in EquipAffixData 2022-08-25 12:03:26 -07:00
Melledy
a25c681274
Update AvatarCostumeData naming 2022-08-25 11:47:22 -07:00
Melledy
0c906aa4ce
Fix ReliquarySetData naming 2022-08-25 11:44:01 -07:00
Melledy
466488ca7a
Prevent material type from being null 2022-08-24 17:07:46 -07:00
Benj
d8816911a6 Make PointData compatible with alternative PointData
Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-08-24 11:34:26 +09:30
omg-xtao
5db73d2849
Fix QuestEncryptionKeys Path (#1696)
* Fix QuestEncryptionKeys Path

* Load resources QuestEncryptionKeys
2022-08-23 23:29:52 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
AnimeGitB
3fca950050 Make TalentCommand show off new Translate function 2022-08-21 20:53:37 +09:30
赵怡然
abd1e7569e Blossom Implement (#1606)
* Blossom!

* rename

* delete SpawnBlossomEntry.java

* use MAP

* use List

* use LIST

* use List

* useCondensedResin

* useCondensedResin

* fix build

* enhance

* fix bug

* REMOVE BOSS

* fix condensed resin

* fix condensed resin

* use POSITIVE_INFINITY

* use RewardPreviewData

* fix build

* fix resources

* add BLOSSOM_MONSTER_FIGHTING_VOLUME

* edit monster score

* edit monster score

* fix bug

* fix bug

* improve logic

* fix monsters level

* Deleted comment blocks

* nitpick

* Fix compilation problems

* nitpick

* Refactor + nitpick

* Clean up overall diff to develop

* Clean up other usage of condensed resin

* Clean up overall diff to develop

* Lombokify Scene.java

* Missed an odd getter name

* Unhardcode reward previews

* EDIT NAME

* remove leyline 1

* remove leyline 2

* Update BlossomManager.java

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
9e0d6538e9 Lombokify some more getters 2022-08-17 21:11:40 +09:30
Luke H-W
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
AnimeGitB
46223c8976 Refactor Json helper functions to JsonUtils 2022-08-11 17:59:08 +09:30
AnimeGitB
c6323e9759 Funnel all gson calls into helper functions
Add deprecated getGsonFactory for plugin compat until 3.0
2022-08-11 17:59:08 +09:30
GanyusLeftHorn
04f0fae898 Handle Unlocking of Waypoints and Statues (#1608)
Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
2022-08-10 19:33:47 +09:30
AnimeGitB
c624479439 Fix an edge case that breaks embryos if resources are loaded early 2022-08-10 17:00:43 +09:30
Magix
3121e3e67d Introduce a new arguments parser (#1629)
Original commits:

* Clean-up

* Introduce a new application arguments parser & handler

* Clean-up and deprecate `Tools#getLanguageOption`

* Fix `-debug` and `-debugall` parameters

* found this while debugging, ...why

* Remove deprecated parameters

* Invoke startup argument parser before handbook generation

* Move command map instantiation to `Grasscutter `(prevent making 3 instances on startup)

* Ensure \n at EOF

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-10 11:54:43 +09:30
AnimeGitB
0994417261 Cache used strings from TextMaps 2022-08-09 20:59:11 +09:30
AnimeGitB
0d9116225c Suppress stacktrace on missing questkeys file 2022-07-27 21:10:32 +09:30
Magix
6ba4846e58 Change loading quest keys from info to debug.
Please for the love of god use `debug` for information not important to the enduser when starting the server.
2022-07-26 14:49:45 -04:00
Melledy
7600f706b5 Move QuestEncryptionKeys to resources/ 2022-07-26 08:22:27 -07:00
akatatsu27
92aeb79ac3 Merge branch 'development' into questing 2022-07-26 14:17:42 +03:00
hartie95
ffeff92dd6 2.7+ prerendered cutscene support 2022-07-26 16:55:53 +09:30
akatatsu27
29bdb7f3f6 Merge branch 'development' into questing 2022-07-24 12:16:22 +03:00
GanyusLeftHorn
d0edd39465 Read Open States from Excels (#1557)
* Make sure we never access PlayerOpenStateManager::map directly.

* Read OpenStates from excels.

* Add defaultState

* Replace hardcoded open states with the ones read from excels.

* Don't send change notify when unlocking on login.

* Add open state blacklist for default unlocks.

* Add a way to temporarily set open states for dev

* Remove old OpenState.java

* Fix UnlockAllCommand

* Change condType to an enum.
2022-07-24 00:12:07 -07:00
akatatsu27
8050f0cc07 and misc bug fixes 2022-07-23 12:28:49 +03:00
akatatsu27
02a56fcec4 Major questing improvements 2022-07-23 12:27:14 +03:00
Melledy
0d17c4a088 Implement food buffs 2022-07-22 03:46:59 -07:00
Melledy
f15262dd3e Refactor excel datas (Mainly item data) 2022-07-22 00:53:12 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
408fa90728 Move config java files to their own package 2022-07-21 00:21:00 -07:00
Melledy
55541fa1da Add a loadReader helper function to DataLoader
Also minor name changing on a few DataLoader methods
2022-07-21 00:21:00 -07:00