mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-01-25 04:15:34 +08:00
Merge branch 'Grasscutters:development' into development
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commit
0c4d975409
12
.github/workflows/build.yml
vendored
12
.github/workflows/build.yml
vendored
@ -3,9 +3,14 @@ on:
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push:
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branches:
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- "stable"
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pull_request:
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types:
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- opened
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- synchronize
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- reopened
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jobs:
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Build-Server-Jar:
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runs-on: windows-latest
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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@ -13,12 +18,11 @@ jobs:
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uses: actions/setup-java@v3
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with:
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distribution: temurin
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java-version: '8'
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java-version: '16'
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- name: Run Gradle
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run: .\gradlew.bat && .\gradlew jar
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run: ./gradlew && ./gradlew jar
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- name: Upload build
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uses: actions/upload-artifact@v3
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with:
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name: Grasscutter
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path: grasscutter.jar
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24
README.md
24
README.md
@ -10,10 +10,10 @@ A WIP server reimplementation for *some anime game* 2.3-2.6
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* Inventory features (recieving items/characters, upgrading items/characters, etc)
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* Gacha system
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* Friends list
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* Co-op *partially* work
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* Co-op *partially* works
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# Quick setup guide
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### Note
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* If you update from an older version, delete `config.json` for regeneration
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* If you updated from an older version, delete `config.json` to regenerate it.
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### Prerequisites
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* Java 16
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@ -21,15 +21,15 @@ A WIP server reimplementation for *some anime game* 2.3-2.6
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* Proxy daemon: mitmproxy (mitmdump, recommended), Fiddler Classic, etc.
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### Starting up Grasscutter server (Assuming you are on Windows)
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1. Setup compile environment `gradlew.bat`
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1. Setup the compile environment with `gradlew.bat`
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2. Compile Grasscutter with `gradlew jar`
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3. Create a folder named `resources` in your Grasscutter directory, bring your `BinOutput` and `ExcelBinOutput` folders into it *(Check the wiki for more details how to get those.)*
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3. Create a folder named `resources` in your Grasscutter directory, move your `BinOutput` and `ExcelBinOutput` folders there *(Check the wiki for more details on how to get those.)*
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4. Run Grasscutter with `java -jar grasscutter.jar`. Make sure mongodb service is running as well.
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### Connecting with the client
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½. Create an account using *server console command* below
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1. Run a proxy daemon: (choose either one)
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- mitmdump: `mitmdump -s proxy.py -k`
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- mitmdump: `mitmdump -s proxy.py -k --allow-hosts ".*\.yuanshen\.com|.*\.mihoyo\.com|.*\.hoyoverse\.com"`
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- Fiddler Classic: Run Fiddler Classic, turn on `Decrypt https traffic` in setting and change the default port there (Tools -> Options -> Connections) to anything other than `8888`, and load [this script](https://github.lunatic.moe/fiddlerscript).
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- [Hosts file](https://github.com/Melledy/Grasscutter/wiki/Running#traffic-route-map)
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2. Trust CA certificate:
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@ -54,26 +54,26 @@ There is a dummy user named "Server" in every player's friends list that you can
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`killall`
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`setworldlevel [level]` - Relog to see effects properly
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`setworldlevel [level]` - Changes your world level, relog to see effects properly
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`godmode` - Prevents you from taking damage
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`resetconst` - Resets the constellation level on your current active character, will need to relog after using the command to see any changes.
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`resetconst` - Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes.
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`setstats [stats] [amount]` - Changes the current character's specified stat.
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`setstats [stats] [amount]` - Changes the currently selected character's specified stat.
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`clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including yellow rarity ones** from your inventory
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`clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including 5-star rarity ones** from your inventory
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`pos` - Gets your current coordinate.
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`pos` - Gets your current coordinates.
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`weather [weather id] [climate id]` - Changes the current weather.
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*More commands will be updated in the [wiki](https://github.com/Melledy/Grasscutter/wiki/).*
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### Bonus
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When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your character falling from a very high destination, exact location that you marked.
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When you want to teleport somewhere, use the in-game marking function on the Map, click Confirm. You will see your character falling from a very high spot at the exact location you marked.
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# Quick Troubleshooting
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* If compiling wasn't successful, please check your JDK installation (must be JDK 8 and validated JDK's bin PATH variable)
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* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using Fiddler make sure it running on another port except 8888
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* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if you're using Fiddler make sure it's running on a port other than 8888
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* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Client
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@ -17,6 +17,7 @@ public final class PositionCommand implements CommandHandler {
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return;
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}
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sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
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sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f\nScene id: %d",
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sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ(), sender.getSceneId()));
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}
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}
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@ -0,0 +1,43 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
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description = "Change the player's position.", permission = "player.teleport")
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public class TelePortCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 3){
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CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
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return;
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}
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try {
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float x = Float.parseFloat(args.get(0));
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float y = Float.parseFloat(args.get(1));
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float z = Float.parseFloat(args.get(2));
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int sceneId = sender.getSceneId();
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if (args.size() == 4){
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sceneId = Integer.parseInt(args.get(3));
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}
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Position target = new Position(x, y, z);
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
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if (!result) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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}
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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}
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}
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}
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@ -74,10 +74,11 @@ for /f "tokens=2*" %%a in ('reg query "HKCU\Software\Microsoft\Windows\CurrentVe
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@rem TODO: External proxy when ORIG_PROXY_ENABLE == 0x1
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echo set ws = createobject("wscript.shell") > "%temp%\proxy.vbs"
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if not "%MITMDUMP_PATH%" == "" (
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echo ws.currentdirectory = "%MITMDUMP_PATH%" >> "%temp%\proxy.vbs"
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)
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echo ws.run "cmd /c mitmdump.exe -s "^&chr(34)^&"%CUR_PATH%%PROXY_SCRIPT_NAME%"^&chr(34)^&" -k",0 >> "%temp%\proxy.vbs"
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echo ws.run "cmd /c mitmdump.exe -s "^&chr(34)^&"%CUR_PATH%%PROXY_SCRIPT_NAME%"^&chr(34)^&" -k --allow-hosts "^&chr(34)^&".*\.yuanshen\.com|.*\.mihoyo\.com|.*\.hoyoverse\.com"^&chr(34),0 >> "%temp%\proxy.vbs"
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"%temp%\proxy.vbs"
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del /f /q "%temp%\proxy.vbs" >nul 2>nul
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@ -161,4 +162,4 @@ call :LOG [INFO] See you again :)
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goto :EOF
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:LOG
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echo [%time:~0,8%] %*
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echo [%time:~0,8%] %*
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