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44 lines
1.5 KiB
Java
44 lines
1.5 KiB
Java
package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
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description = "Change the player's position.", permission = "player.teleport")
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public class TelePortCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return;
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}
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if (args.size() < 3){
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CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
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return;
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}
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try {
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float x = Float.parseFloat(args.get(0));
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float y = Float.parseFloat(args.get(1));
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float z = Float.parseFloat(args.get(2));
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int sceneId = sender.getSceneId();
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if (args.size() == 4){
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sceneId = Integer.parseInt(args.get(3));
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}
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Position target = new Position(x, y, z);
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
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if (!result) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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}
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid position.");
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}
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}
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}
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