2022-04-21 06:48:24 +08:00
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package emu.grasscutter.command.commands;
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2022-04-24 11:40:10 +08:00
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import emu.grasscutter.Grasscutter;
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2022-04-21 06:48:24 +08:00
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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2022-04-27 12:24:25 +08:00
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import emu.grasscutter.game.player.Player;
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2022-04-21 06:48:24 +08:00
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import java.util.List;
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2022-05-04 17:16:42 +08:00
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@Command(label = "godmode", usage = "godmode [on|off|toggle]",
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description = "Prevents you from taking damage. Defaults to toggle.", permission = "player.godmode")
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2022-04-21 06:48:24 +08:00
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public final class GodModeCommand implements CommandHandler {
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@Override
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2022-05-04 14:32:09 +08:00
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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2022-05-04 17:16:42 +08:00
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
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return;
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2022-04-21 06:48:24 +08:00
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}
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2022-04-24 11:40:10 +08:00
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2022-05-04 17:16:42 +08:00
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boolean enabled = !targetPlayer.inGodmode();
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2022-04-24 11:40:10 +08:00
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if (args.size() == 1) {
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2022-05-04 17:16:42 +08:00
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switch (args.get(0).toLowerCase()) {
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case "on":
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enabled = true;
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break;
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case "off":
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enabled = false;
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break;
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case "toggle":
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break; // Already toggled
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default:
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CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status);
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2022-04-24 11:40:10 +08:00
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}
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}
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2022-05-04 17:16:42 +08:00
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targetPlayer.setGodmode(enabled);
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2022-05-05 13:03:08 +08:00
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CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status.replace("{status}", (enabled ? Grasscutter.getLanguage().Enabled : Grasscutter.getLanguage().Disabled)).replace("{name}", targetPlayer.getNickname()));
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2022-04-21 06:48:24 +08:00
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}
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}
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