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Updated Latency and unlimited frame rates (markdown)

Dean Herbert 2022-06-10 16:32:05 +09:00
parent a2b2d2e6d7
commit f16794d2ea

@ -6,7 +6,7 @@ That said, there's a few concerns we need to address going forward, as we introd
From this release of osu!(lazer), "Unlimited" has been renamed to "Basically Unlimited" and now caps the game at 1,000hz draw and update.
Until now have not taken a hard stance against "unlimited" frame limiter, even though we have known it is counter-productive. As time goes on, we have seen more and more users experience stuttering or performance issues during gameplay, and many cases are resolved by changing the frame limiter from "unlimited".
Until now we have not taken a hard stance against "unlimited" frame limiter, even though we have known it is counter-productive. As time goes on, we have seen more and more users experience stuttering or performance issues during gameplay, and many cases are resolved by changing the frame limiter from "unlimited".
The majority of these users have chosen "unlimited" on advice from others, or because it seems like the most performant option.