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Updated Latency and unlimited frame rates (markdown)
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@ -6,7 +6,7 @@ That said, there's a few concerns we need to address going forward, as we introd
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From this release of osu!(lazer), "Unlimited" has been renamed to "Basically Unlimited" and now caps the game at 1,000hz draw and update.
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Until now have not taken a hard stance against "unlimited" frame limiter, even though we have known it is counter-productive. As time goes on, we have seen more and more users experience stuttering or performance issues during gameplay, and many cases are resolved by changing the frame limiter from "unlimited".
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Until now we have not taken a hard stance against "unlimited" frame limiter, even though we have known it is counter-productive. As time goes on, we have seen more and more users experience stuttering or performance issues during gameplay, and many cases are resolved by changing the frame limiter from "unlimited".
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The majority of these users have chosen "unlimited" on advice from others, or because it seems like the most performant option.
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