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h1or4dme8
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osu-lazer
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osu-lazer
/
osu.Game.Rulesets.Osu
/
Skinning
History
Salman Ahmed
61078910a6
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
..
Default
Use a minimum fade length for clamping rather than zero
2022-03-10 16:47:02 +09:00
Legacy
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
IHasApproachCircle.cs
Implement
IHasApproachCircle
in
DrawableHitCircle
as well
2021-06-21 07:35:07 +03:00
NonPlayfieldSprite.cs
Move remaining osu-specific implementations to OsuLegacySkin
2019-08-30 13:42:29 +09:00
OsuSkinColour.cs
Add
StarBreakAdditive
config support
2021-09-14 00:36:01 +02:00
OsuSkinConfiguration.cs
Bump identifier typo inspection and fix remaining identifier names
2021-12-28 11:26:42 -08:00