mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 10:27:35 +08:00
ff1ab2bb0e
We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later. |
||
---|---|---|
.. | ||
HitTargetInsetContainer.cs | ||
LegacyBodyPiece.cs | ||
LegacyColumnBackground.cs | ||
LegacyHitExplosion.cs | ||
LegacyHitTarget.cs | ||
LegacyHoldNoteHeadPiece.cs | ||
LegacyHoldNoteTailPiece.cs | ||
LegacyKeyArea.cs | ||
LegacyManiaColumnElement.cs | ||
LegacyManiaComboCounter.cs | ||
LegacyManiaJudgementPiece.cs | ||
LegacyNotePiece.cs | ||
LegacyStageBackground.cs | ||
LegacyStageForeground.cs | ||
ManiaClassicSkinTransformer.cs | ||
ManiaLegacySkinTransformer.cs |