1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 11:42:56 +08:00
osu-lazer/osu.Game/Rulesets/Difficulty/Skills
Samuel Cattini-Schultz fe66b84bed Implement dynamic previous hitobject retention for Skill class
There is no reason we should be limiting skills to knowing only the previous 2 objects. This originally existed as an angle implementation detail of the original pp+ codebase which made its way here, but didn't get used in the same way.
2021-04-03 20:28:51 +11:00
..
Skill.cs Implement dynamic previous hitobject retention for Skill class 2021-04-03 20:28:51 +11:00