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Components
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Merge branch 'realtime-ready-button' into realtime-multiplayer-2
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2020-12-20 23:11:06 +09:00 |
Lounge
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Refactor InitialRoomsReceived to avoid extra bindables
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2020-12-20 23:05:17 +09:00 |
Match
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Abstractify ready button and add a timeshift implementation
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2020-12-19 02:55:48 +09:00 |
Play
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Split submission and import into two methods
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2020-12-19 03:32:05 +09:00 |
Ranking
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Remove default allowRetry parameter value from ResultsScreen
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2020-11-20 14:35:44 +09:00 |
RealtimeMultiplayer
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Merge branch 'realtime-ready-button' into realtime-multiplayer-2
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2020-12-20 23:11:06 +09:00 |
Timeshift
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Merge branch 'realtime-ready-button' into realtime-multiplayer-2
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2020-12-20 23:11:06 +09:00 |
DrawableRoomPlaylist.cs
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Remove nesting of components inside overlined component
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2020-07-08 14:45:51 +09:00 |
DrawableRoomPlaylistItem.cs
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Make DifficultyIcon support dynamic star rating
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2020-10-01 00:53:25 +09:00 |
DrawableRoomPlaylistWithResults.cs
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Replace large "show results" button with embedded button each playlist item
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2020-07-10 20:19:17 +09:00 |
Header.cs
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Remove outdated SearchableList classes
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2020-09-03 16:34:58 +09:00 |
IMultiplayerSubScreen.cs
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Merge remote-tracking branch 'origin/master' into iscreen
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2019-01-29 21:21:36 +09:00 |
IRoomManager.cs
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Refactor InitialRoomsReceived to avoid extra bindables
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2020-12-20 23:05:17 +09:00 |
Multiplayer.cs
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Make CreateRoomManager return the drawable version
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2020-12-20 17:42:23 +09:00 |
MultiplayerComposite.cs
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Rename recent participants
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2020-02-27 20:00:53 +09:00 |
MultiplayerSubScreen.cs
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Improve transition between multiplayer screens (and share constants)
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2020-02-20 18:03:53 +09:00 |
MultiplayerSubScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |