1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 14:17:26 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/NumberPiece.cs
2022-11-27 00:00:27 +09:00

54 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class NumberPiece : Container
{
private readonly SkinnableSpriteText number;
public string Text
{
get => number.Text.ToString();
set => number.Text = value;
}
public NumberPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
new Container
{
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 60,
Colour = Color4.White.Opacity(0.5f),
},
},
number = new SkinnableSpriteText(new OsuSkinComponentLookup(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
}, confineMode: ConfineMode.NoScaling)
{
Text = @"1"
}
};
}
}
}