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osu-lazer/osu.Game/Screens/Select/Carousel
Dean Herbert fb593470d5
Use DEFAULT instead of INSTANCE or static field
Matches other similar comparers.
2024-02-21 21:02:20 +08:00
..
CarouselBeatmap.cs Merge branch 'master' into add-last-played-filter 2024-02-14 15:36:19 +01:00
CarouselBeatmapSet.cs Use DEFAULT instead of INSTANCE or static field 2024-02-21 21:02:20 +08:00
CarouselGroup.cs Avoid some further enumerator allocations 2024-02-15 09:45:24 +08:00
CarouselGroupEagerSelect.cs Fix beatmap updates causing one extra carousel selection 2023-12-20 19:15:02 +09:00
CarouselHeader.cs Refactor HoverSampleDebounceComponent to inherit Component 2023-02-03 00:29:25 -08:00
CarouselItem.cs Remove boxing overhead in CarouselItem comparator 2023-01-10 18:35:06 +01:00
DrawableCarouselBeatmap.cs Allow choosing "Edit" from any beatmap carousel item 2023-12-19 19:58:49 +09:00
DrawableCarouselBeatmapSet.cs Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
DrawableCarouselItem.cs Move to base class for added safety 2023-05-03 18:46:30 +09:00
FilterableDifficultyIcon.cs Remove nullable disabling in carousel 2023-01-08 19:02:48 +01:00
GroupedDifficultyIcon.cs Remove nullable disabling in carousel 2023-01-08 19:02:48 +01:00
SetPanelBackground.cs Crop and disable mipmaps on beatmap panel backgrounds 2023-06-08 16:51:07 +09:00
SetPanelContent.cs Fix intermittent failure in certain beatmap carousel tests 2023-01-13 19:41:44 +03:00
TopLocalRank.cs simplify code 2023-07-16 10:21:32 +08:00
UpdateBeatmapSetButton.cs Partial everything 2022-11-27 00:00:27 +09:00
UpdateLocalConfirmationDialog.cs make ResetConfirmDialog properly utilise its parent's logic 2023-03-05 20:57:26 +01:00