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mirror of https://github.com/ppy/osu.git synced 2024-09-30 09:57:26 +08:00
osu-lazer/osu.Game.Rulesets.Catch/UI
2020-08-22 13:07:28 +03:00
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CatchComboDisplay.cs Fill out missing documentation 2020-08-19 08:39:40 +03:00
Catcher.cs Fix comment 2020-08-21 13:14:50 +09:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
CatcherSprite.cs Remove ScaleDownToFit as it was not implemented without enough safety 2020-03-31 13:50:04 +09:00
CatcherTrailDisplay.cs Let the catcher be responsible for stopping the trails 2020-05-07 01:46:37 +03:00
CatcherTrailSprite.cs Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
CatchPlayfield.cs Fix wrong ordering 2020-08-04 00:04:00 +03:00
CatchPlayfieldAdjustmentContainer.cs Align osu!catch playfield with stable 1:1 2020-08-20 19:12:37 +09:00
CatchReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
DrawableCatchRuleset.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
HitExplosion.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
ICatchComboCounter.cs Add catch-specific combo counter with its legacy design 2020-08-03 22:13:02 +03:00