.. |
CatchComboDisplay.cs
|
Remove allowFallback parameters completely
|
2021-05-27 14:50:42 +09:00 |
Catcher.cs
|
Move catcher movement logic of Catcher to CatcherArea
|
2021-06-11 15:39:06 +09:00 |
CatcherAnimationState.cs
|
Add catcher kiai/fail animation states
|
2020-03-10 15:28:37 +09:00 |
CatcherArea.cs
|
Move catcher movement logic of Catcher to CatcherArea
|
2021-06-11 15:39:06 +09:00 |
CatcherTrailDisplay.cs
|
Refactor catcher sprite to use skinned piece pattern
|
2021-06-08 21:29:41 +09:00 |
CatcherTrailSprite.cs
|
Clear all transforms of catcher trail sprite before returned to pool
|
2020-12-08 17:31:00 +09:00 |
CatchPlayfield.cs
|
Make sure latest catcher position is used for catching logic
|
2021-04-09 16:04:45 +09:00 |
CatchPlayfieldAdjustmentContainer.cs
|
Align osu!catch playfield with stable 1:1
|
2020-08-20 19:12:37 +09:00 |
CatchReplayRecorder.cs
|
Pass a score to the replay recorder to allow reading more general scoring data
|
2020-12-14 16:52:14 +09:00 |
Direction.cs
|
Move catcher movement logic of Catcher to CatcherArea
|
2021-06-11 15:39:06 +09:00 |
DrawableCatchRuleset.cs
|
Pass a score to the replay recorder to allow reading more general scoring data
|
2020-12-14 16:52:14 +09:00 |
HitExplosion.cs
|
Use seeded RNG for catch explosion animation
|
2021-06-04 19:54:46 +09:00 |
HitExplosionContainer.cs
|
Maintain catch hit explosion by lifetime entries
|
2021-06-04 19:46:50 +09:00 |
HitExplosionEntry.cs
|
Use seeded RNG for catch explosion animation
|
2021-06-04 19:54:46 +09:00 |
ICatchComboCounter.cs
|
Remove DisplayInitialCombo method for simplicity
|
2020-09-22 12:35:18 +09:00 |