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124 lines
3.9 KiB
C#
124 lines
3.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Threading;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// Represents a <see cref="Container"/> with the ability to expand/contract on hover.
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/// </summary>
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public partial class ExpandingContainer : Container, IExpandingContainer
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{
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public const double TRANSITION_DURATION = 500;
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private readonly float contractedWidth;
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private readonly float expandedWidth;
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public BindableBool Expanded { get; } = new BindableBool();
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/// <summary>
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/// Delay before the container switches to expanded state from hover.
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/// </summary>
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protected virtual double HoverExpansionDelay => 0;
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protected virtual bool ExpandOnHover => true;
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protected override Container<Drawable> Content => FillFlow;
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protected FillFlowContainer FillFlow { get; }
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protected ExpandingContainer(float contractedWidth, float expandedWidth)
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{
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this.contractedWidth = contractedWidth;
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this.expandedWidth = expandedWidth;
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RelativeSizeAxes = Axes.Y;
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Width = contractedWidth;
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InternalChild = CreateScrollContainer().With(s =>
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{
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s.RelativeSizeAxes = Axes.Both;
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s.ScrollbarVisible = false;
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}).WithChild(
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FillFlow = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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}
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);
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}
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protected virtual OsuScrollContainer CreateScrollContainer() => new OsuScrollContainer();
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private InputManager inputManager = null!;
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/// <summary>
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/// Tracks whether the mouse was in bounds of this expanding container in the last frame.
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/// </summary>
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private bool? lastMouseInBounds;
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/// <summary>
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/// Tracks whether the last expansion of the container was caused by the mouse moving into its bounds
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/// (as opposed to an external set of `Expanded`, in which case moving the mouse outside of its bounds should not contract).
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/// </summary>
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private bool? expandedByMouse;
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private ScheduledDelegate? hoverExpandEvent;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Expanded.BindValueChanged(v =>
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{
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this.ResizeWidthTo(v.NewValue ? expandedWidth : contractedWidth, TRANSITION_DURATION, Easing.OutQuint);
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}, true);
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inputManager = GetContainingInputManager()!;
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}
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protected override void Update()
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{
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base.Update();
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bool mouseInBounds = Contains(inputManager.CurrentState.Mouse.Position);
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if (lastMouseInBounds != mouseInBounds)
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updateExpansionState(mouseInBounds);
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lastMouseInBounds = mouseInBounds;
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}
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private void updateExpansionState(bool mouseInBounds)
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{
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if (!ExpandOnHover)
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return;
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hoverExpandEvent?.Cancel();
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hoverExpandEvent = null;
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if (mouseInBounds && !Expanded.Value)
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{
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hoverExpandEvent = Scheduler.AddDelayed(() => Expanded.Value = true, HoverExpansionDelay);
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expandedByMouse = true;
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}
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if (!mouseInBounds && Expanded.Value)
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{
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if (expandedByMouse == true)
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Expanded.Value = false;
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expandedByMouse = false;
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}
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}
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}
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}
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