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osu-lazer/osu.Game/Beatmaps/Legacy
Dan Balasescu 8b456e1379
Always convert mania spinners
A big part of these changes is refactoring, which is somewhat necessary
because it was previously implemented as two separate pathways which
in-fact need to be joined at the hip when handling spinners.

I've chosen to use `IHasLegacyHitObjectType` here because there's no
other flag that allows us to tell `ConvertHold` apart from
`ConvertSpinner`.
2024-12-06 16:40:28 +09:00
..
LegacyControlPointInfo.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
LegacyEffectFlags.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyEventType.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyHitObjectType.cs Always convert mania spinners 2024-12-06 16:40:28 +09:00
LegacyHitSoundType.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyMods.cs Add ScoreV2 to LegacyMods 2023-07-09 16:06:05 +02:00
LegacyOrigins.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
LegacySampleBank.cs Automated pass 2023-06-24 01:00:03 +09:00
LegacyStoryLayer.cs Automated pass 2023-06-24 01:00:03 +09:00