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40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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#nullable enable
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namespace osu.Game.Online
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{
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public abstract class DownloadTracker<T> : Component
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where T : class
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{
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public readonly T TrackedItem;
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/// <summary>
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/// Holds the current download state of the download - whether is has already been downloaded, is in progress, or is not downloaded.
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/// </summary>
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public IBindable<DownloadState> State => state;
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private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
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/// <summary>
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/// The progress of an active download.
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/// </summary>
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public IBindableNumber<double> Progress => progress;
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private readonly BindableNumber<double> progress = new BindableNumber<double> { MinValue = 0, MaxValue = 1 };
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protected DownloadTracker(T trackedItem)
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{
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TrackedItem = trackedItem;
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}
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protected void UpdateState(DownloadState newState) => state.Value = newState;
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protected void UpdateProgress(double newProgress) => progress.Value = newProgress;
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}
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}
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