mirror of
https://github.com/ppy/osu.git
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105 lines
3.3 KiB
C#
105 lines
3.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Menu
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{
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public class Disclaimer : OsuScreen
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{
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private Intro intro;
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private SpriteIcon icon;
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private Color4 iconColour;
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private LinkFlowContainer textFlow;
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protected override bool HideOverlaysOnEnter => true;
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protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
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public override bool CursorVisible => false;
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private const float icon_y = -0.09f;
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public Disclaimer()
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{
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ValidForResume = false;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.fa_warning,
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Size = new Vector2(30),
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RelativePositionAxes = Axes.Both,
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Y = icon_y,
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},
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textFlow = new LinkFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(50),
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TextAnchor = Anchor.TopCentre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Spacing = new Vector2(0, 2),
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}
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};
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textFlow.AddText("This is an ", t =>
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{
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t.TextSize = 30;
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t.Font = @"Exo2.0-Light";
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});
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textFlow.AddText("early development build", t =>
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{
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t.TextSize = 30;
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t.Font = @"Exo2.0-SemiBold";
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});
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textFlow.AddParagraph("Don't expect everything to work perfectly.");
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textFlow.AddParagraph("");
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textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.");
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textFlow.AddParagraph("");
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textFlow.AddText("Visit ");
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textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy");
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textFlow.AddText(" if you want to help out or follow progress!");
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iconColour = colours.Yellow;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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LoadComponentAsync(intro = new Intro());
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}
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protected override void OnEntering(Screen last)
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{
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base.OnEntering(last);
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icon.Delay(1500).FadeColour(iconColour, 200, Easing.OutQuint);
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icon.Delay(1500).MoveToY(icon_y * 1.1f, 100, Easing.OutCirc).Then().MoveToY(icon_y, 100, Easing.InCirc);
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Content
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.FadeInFromZero(500)
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.Then(5500)
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.FadeOut(250)
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.ScaleTo(0.9f, 250, Easing.InQuint)
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.Finally(d => Push(intro));
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}
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}
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}
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