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mirror of https://github.com/ppy/osu.git synced 2024-09-22 05:27:23 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning
2022-04-23 03:34:05 +03:00
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Default Use a minimum fade length for clamping rather than zero 2022-03-10 16:47:02 +09:00
Legacy Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
IHasApproachCircle.cs Implement IHasApproachCircle in DrawableHitCircle as well 2021-06-21 07:35:07 +03:00
NonPlayfieldSprite.cs Move remaining osu-specific implementations to OsuLegacySkin 2019-08-30 13:42:29 +09:00
OsuSkinColour.cs Add StarBreakAdditive config support 2021-09-14 00:36:01 +02:00
OsuSkinConfiguration.cs Bump identifier typo inspection and fix remaining identifier names 2021-12-28 11:26:42 -08:00