mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 14:33:21 +08:00
b29e535ca5
At this point its primary usage is the daily challenge event feed, but the leaderboard will be using this too shortly. Because the playlists results screen that exists in `master` is hard-coupled to showing the *local user's* best result on a given playlist by way of hard-coupling itself to the relevant API request, allowing show of *arbitrary* score by ID requires a whole bunch of subclassery as things stand. Oh well. Class naming is... best effort, due to the above. |
||
---|---|---|
.. | ||
Match | ||
Participants | ||
Spectate | ||
CreateMultiplayerMatchButton.cs | ||
GameplayChatDisplay.cs | ||
GameplayMatchScoreDisplay.cs | ||
Multiplayer.cs | ||
MultiplayerLoungeSubScreen.cs | ||
MultiplayerMatchSongSelect.cs | ||
MultiplayerMatchSubScreen.cs | ||
MultiplayerPlayer.cs | ||
MultiplayerPlayerLoader.cs | ||
MultiplayerResultsScreen.cs | ||
MultiplayerRoomComposite.cs | ||
MultiplayerRoomManager.cs | ||
MultiplayerRoomSounds.cs | ||
MultiplayerTeamResultsScreen.cs |