mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 07:27:25 +08:00
167 lines
7.4 KiB
C#
167 lines
7.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Primitives;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Cursor;
|
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
public class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
|
|
{
|
|
private ZoomableScrollContainer scrollContainer;
|
|
private Drawable innerBox;
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Add new scroll container", () =>
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = 250,
|
|
Width = 0.75f,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = OsuColour.Gray(30)
|
|
},
|
|
scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both }
|
|
}
|
|
},
|
|
new MenuCursor()
|
|
};
|
|
|
|
scrollContainer.Add(innerBox = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
|
|
});
|
|
});
|
|
AddUntilStep("Scroll container is loaded", () => scrollContainer.LoadState >= LoadState.Loaded);
|
|
}
|
|
|
|
[Test]
|
|
public void TestWidthInitialization()
|
|
{
|
|
AddAssert("Inner container width was initialized", () => innerBox.DrawWidth > 0);
|
|
}
|
|
|
|
[Test]
|
|
public void TestZoom0()
|
|
{
|
|
reset();
|
|
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
|
AddAssert("Box width = 1x", () => Precision.AlmostEquals(boxQuad.Size, scrollQuad.Size));
|
|
}
|
|
|
|
[Test]
|
|
public void TestZoom10()
|
|
{
|
|
reset();
|
|
AddStep("Set zoom = 10", () => scrollContainer.Zoom = 10);
|
|
AddAssert("Box at 1/2", () => Precision.AlmostEquals(boxQuad.Centre, scrollQuad.Centre, 1));
|
|
AddAssert("Box width = 10x", () => Precision.AlmostEquals(boxQuad.Size.X, 10 * scrollQuad.Size.X));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMouseZoomInOnceOutOnce()
|
|
{
|
|
reset();
|
|
|
|
// Scroll in at 0.25
|
|
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
|
AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft));
|
|
AddStep("Scroll by 3", () => InputManager.ScrollBy(new Vector2(0, 3)));
|
|
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
|
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
|
|
|
|
// Scroll out at 0.25
|
|
AddStep("Scroll by -3", () => InputManager.ScrollBy(new Vector2(0, -3)));
|
|
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
|
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
|
|
AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMouseZoomInThenScroll()
|
|
{
|
|
reset();
|
|
|
|
// Scroll in at 0.25
|
|
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
|
AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft));
|
|
AddStep("Zoom by 3", () => InputManager.ScrollBy(new Vector2(0, 3)));
|
|
AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft));
|
|
|
|
AddStep("Scroll far left", () => InputManager.ScrollBy(new Vector2(0, 30)));
|
|
AddUntilStep("Scroll is at start", () => Precision.AlmostEquals(scrollQuad.TopLeft.X, boxQuad.TopLeft.X, 1));
|
|
|
|
AddStep("Scroll far right", () => InputManager.ScrollBy(new Vector2(0, -300)));
|
|
AddUntilStep("Scroll is at end", () => Precision.AlmostEquals(scrollQuad.TopRight.X, boxQuad.TopRight.X, 1));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMouseZoomInTwiceOutTwice()
|
|
{
|
|
reset();
|
|
|
|
AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft));
|
|
|
|
// Scroll in at 0.25
|
|
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
|
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(0, 1)));
|
|
|
|
// Scroll in at 0.6
|
|
AddStep("Move mouse to 0.75x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.75f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
|
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(0, 1)));
|
|
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
|
|
|
// Very hard to determine actual position, so approximate
|
|
AddAssert("Box at correct position (1)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X));
|
|
AddAssert("Box at correct position (2)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.3f * boxQuad.Size.X));
|
|
AddAssert("Box at correct position (3)", () => Precision.DefinitelyBigger(boxQuad.TopLeft.X + 0.6f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X));
|
|
|
|
// Scroll out at 0.6
|
|
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(0, -1)));
|
|
|
|
// Scroll out at 0.25
|
|
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
|
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(0, -1)));
|
|
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
|
|
|
AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft));
|
|
}
|
|
|
|
private void reset()
|
|
{
|
|
AddStep("Reset", () =>
|
|
{
|
|
scrollContainer.Zoom = 0;
|
|
scrollContainer.ScrollTo(0, false);
|
|
});
|
|
}
|
|
|
|
private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
|
|
private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
|
|
}
|
|
}
|