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osu-lazer/osu.Game/Online/Metadata/MultiplayerRoomScoreSetEvent.cs

51 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
namespace osu.Game.Online.Metadata
{
[Serializable]
[MessagePackObject]
public class MultiplayerRoomScoreSetEvent
{
/// <summary>
/// The ID of the room in which the score was set.
/// </summary>
[Key(0)]
public long RoomID { get; set; }
/// <summary>
/// The ID of the playlist item on which the score was set.
/// </summary>
[Key(1)]
public long PlaylistItemID { get; set; }
/// <summary>
/// The ID of the score set.
/// </summary>
[Key(2)]
public long ScoreID { get; set; }
/// <summary>
/// The ID of the user who set the score.
/// </summary>
[Key(3)]
public int UserID { get; set; }
/// <summary>
/// The total score set by the player.
/// </summary>
[Key(4)]
public long TotalScore { get; set; }
/// <summary>
/// If the set score is the user's new best on a playlist item, this member will contain the user's new rank in the room overall.
/// Otherwise, it will contain <see langword="null"/>.
/// </summary>
[Key(5)]
public int? NewRank { get; set; }
}
}