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Add client/server models for allowing clients to receive realtime playlist updates
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@ -26,5 +26,11 @@ namespace osu.Game.Online.Metadata
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/// Null value means there is no "daily challenge" currently active.
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/// </summary>
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Task DailyChallengeUpdated(DailyChallengeInfo? info);
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/// <summary>
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/// Delivers information that a multiplayer score was set in a watched room.
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/// To receive these, the client must call <see cref="IMetadataServer.BeginWatchingMultiplayerRoom"/> for a given room first.
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/// </summary>
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Task MultiplayerRoomScoreSet(MultiplayerRoomScoreSetEvent roomScoreSetEvent);
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}
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}
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@ -43,5 +43,15 @@ namespace osu.Game.Online.Metadata
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/// Signals to the server that the current user would like to stop receiving updates on other users' online presence.
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/// </summary>
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Task EndWatchingUserPresence();
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/// <summary>
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/// Signals to the server that the current user would like to begin receiving updates about the state of the multiplayer room with the given <paramref name="id"/>.
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/// </summary>
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Task<MultiplayerPlaylistItemStats[]> BeginWatchingMultiplayerRoom(long id);
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/// <summary>
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/// Signals to the server that the current user would like to stop receiving updates about the state of the multiplayer room with the given <paramref name="id"/>.
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/// </summary>
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Task EndWatchingMultiplayerRoom(long id);
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}
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}
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@ -68,6 +68,24 @@ namespace osu.Game.Online.Metadata
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#endregion
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#region Multiplayer room watching
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public abstract Task<MultiplayerPlaylistItemStats[]> BeginWatchingMultiplayerRoom(long id);
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public abstract Task EndWatchingMultiplayerRoom(long id);
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public event Action<MultiplayerRoomScoreSetEvent>? MultiplayerRoomScoreSet;
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Task IMetadataClient.MultiplayerRoomScoreSet(MultiplayerRoomScoreSetEvent roomScoreSetEvent)
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{
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if (MultiplayerRoomScoreSet != null)
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Schedule(MultiplayerRoomScoreSet, roomScoreSetEvent);
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return Task.CompletedTask;
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}
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#endregion
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#region Disconnection handling
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public event Action? Disconnecting;
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29
osu.Game/Online/Metadata/MultiplayerPlaylistItemStats.cs
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29
osu.Game/Online/Metadata/MultiplayerPlaylistItemStats.cs
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@ -0,0 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using MessagePack;
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namespace osu.Game.Online.Metadata
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{
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[MessagePackObject]
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[Serializable]
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public class MultiplayerPlaylistItemStats
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{
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public const int TOTAL_SCORE_DISTRIBUTION_BINS = 13;
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/// <summary>
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/// The ID of the playlist item which these stats pertain to.
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/// </summary>
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[Key(0)]
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public long PlaylistItemID { get; set; }
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/// <summary>
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/// The count of scores with given total ranges in the room.
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/// The ranges are bracketed into <see cref="TOTAL_SCORE_DISTRIBUTION_BINS"/> bins, each of 100,000 score width.
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/// The last bin will contain count of all scores with total of 1,200,000 or larger.
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/// </summary>
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[Key(1)]
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public long[] TotalScoreDistribution { get; set; } = new long[TOTAL_SCORE_DISTRIBUTION_BINS];
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}
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}
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50
osu.Game/Online/Metadata/MultiplayerRoomScoreSetEvent.cs
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50
osu.Game/Online/Metadata/MultiplayerRoomScoreSetEvent.cs
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@ -0,0 +1,50 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using MessagePack;
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namespace osu.Game.Online.Metadata
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{
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[Serializable]
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[MessagePackObject]
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public class MultiplayerRoomScoreSetEvent
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{
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/// <summary>
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/// The ID of the room in which the score was set.
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/// </summary>
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[Key(0)]
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public long RoomID { get; set; }
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/// <summary>
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/// The ID of the playlist item on which the score was set.
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/// </summary>
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[Key(1)]
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public long PlaylistItemID { get; set; }
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/// <summary>
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/// The ID of the score set.
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/// </summary>
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[Key(2)]
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public long ScoreID { get; set; }
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/// <summary>
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/// The ID of the user who set the score.
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/// </summary>
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[Key(3)]
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public int UserID { get; set; }
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/// <summary>
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/// The total score set by the player.
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/// </summary>
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[Key(4)]
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public long TotalScore { get; set; }
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/// <summary>
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/// If the set score is the user's new best on a playlist item, this member will contain the user's new rank in the room overall.
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/// Otherwise, it will contain <see langword="null"/>.
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/// </summary>
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[Key(5)]
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public int? NewRank { get; set; }
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}
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}
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@ -62,6 +62,7 @@ namespace osu.Game.Online.Metadata
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connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
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connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated);
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connection.On<DailyChallengeInfo?>(nameof(IMetadataClient.DailyChallengeUpdated), ((IMetadataClient)this).DailyChallengeUpdated);
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connection.On<MultiplayerRoomScoreSetEvent>(nameof(IMetadataClient.MultiplayerRoomScoreSet), ((IMetadataClient)this).MultiplayerRoomScoreSet);
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connection.On(nameof(IStatefulUserHubClient.DisconnectRequested), ((IMetadataClient)this).DisconnectRequested);
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};
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@ -240,6 +241,24 @@ namespace osu.Game.Online.Metadata
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return Task.CompletedTask;
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}
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public override async Task<MultiplayerPlaylistItemStats[]> BeginWatchingMultiplayerRoom(long id)
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{
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if (connector?.IsConnected.Value != true)
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throw new OperationCanceledException();
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Debug.Assert(connection != null);
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return await connection.InvokeAsync<MultiplayerPlaylistItemStats[]>(nameof(IMetadataServer.BeginWatchingMultiplayerRoom), id).ConfigureAwait(false);
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}
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public override async Task EndWatchingMultiplayerRoom(long id)
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{
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if (connector?.IsConnected.Value != true)
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throw new OperationCanceledException();
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Debug.Assert(connection != null);
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await connection.InvokeAsync(nameof(IMetadataServer.EndWatchingMultiplayerRoom)).ConfigureAwait(false);
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}
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public override async Task DisconnectRequested()
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{
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await base.DisconnectRequested().ConfigureAwait(false);
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@ -11,6 +11,7 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Metadata;
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using osu.Game.Overlays;
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using osu.Game.Scoring;
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using osuTK;
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@ -21,7 +22,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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{
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private FillFlowContainer<Bar> barsContainer = null!;
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private const int bin_count = 13;
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private const int bin_count = MultiplayerPlaylistItemStats.TOTAL_SCORE_DISTRIBUTION_BINS;
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private long[] bins = new long[bin_count];
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[BackgroundDependencyLoader]
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@ -86,5 +86,10 @@ namespace osu.Game.Tests.Visual.Metadata
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dailyChallengeInfo.Value = info;
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return Task.CompletedTask;
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}
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public override Task<MultiplayerPlaylistItemStats[]> BeginWatchingMultiplayerRoom(long id)
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=> Task.FromResult(new MultiplayerPlaylistItemStats[MultiplayerPlaylistItemStats.TOTAL_SCORE_DISTRIBUTION_BINS]);
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public override Task EndWatchingMultiplayerRoom(long id) => Task.CompletedTask;
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}
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}
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