mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 21:17:33 +08:00
101 lines
4.6 KiB
C#
101 lines
4.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Database;
|
|
using osu.Game.Rulesets;
|
|
using Realms;
|
|
|
|
namespace osu.Game.Input.Bindings
|
|
{
|
|
/// <summary>
|
|
/// A KeyBindingInputManager with a database backing for custom overrides.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type of the custom action.</typeparam>
|
|
public partial class DatabasedKeyBindingContainer<T> : KeyBindingContainer<T>
|
|
where T : struct
|
|
{
|
|
private readonly RulesetInfo ruleset;
|
|
|
|
private readonly int? variant;
|
|
|
|
private IDisposable realmSubscription;
|
|
|
|
[Resolved]
|
|
private RealmAccess realm { get; set; }
|
|
|
|
public override IEnumerable<IKeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
|
|
|
|
/// <summary>
|
|
/// Create a new instance.
|
|
/// </summary>
|
|
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
|
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
|
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
|
|
/// <param name="matchingMode">Specify how to deal with exact <see cref="KeyCombination"/> matches.</param>
|
|
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None, KeyCombinationMatchingMode matchingMode = KeyCombinationMatchingMode.Any)
|
|
: base(simultaneousMode, matchingMode)
|
|
{
|
|
this.ruleset = ruleset;
|
|
this.variant = variant;
|
|
|
|
if (ruleset != null && variant == null)
|
|
throw new InvalidOperationException($"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided.");
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _, _) =>
|
|
{
|
|
// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
|
|
// but this is safest in case the subscription is restored after a context recycle.
|
|
ReloadMappings(sender.AsQueryable());
|
|
});
|
|
|
|
base.LoadComplete();
|
|
}
|
|
|
|
protected sealed override void ReloadMappings() => ReloadMappings(queryRealmKeyBindings(realm.Realm));
|
|
|
|
private IQueryable<RealmKeyBinding> queryRealmKeyBindings(Realm realm)
|
|
{
|
|
string rulesetName = ruleset?.ShortName;
|
|
return realm.All<RealmKeyBinding>()
|
|
.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
|
|
}
|
|
|
|
protected virtual void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
|
|
{
|
|
var defaults = DefaultKeyBindings.ToList();
|
|
|
|
List<RealmKeyBinding> newBindings = realmKeyBindings.Detach()
|
|
// this ordering is important to ensure that we read entries from the database in the order
|
|
// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
|
|
// have been eaten by the music controller due to query order.
|
|
.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.ActionInt)).ToList();
|
|
|
|
// In the case no bindings were found in the database, presume this usage is for a non-databased ruleset.
|
|
// This actually should never be required and can be removed if it is ever deemed to cause a problem.
|
|
// See https://github.com/ppy/osu/issues/8805 for original reasoning, which is no longer valid as we use ShortName
|
|
// for lookups these days.
|
|
if (newBindings.Count == 0)
|
|
KeyBindings = defaults;
|
|
else
|
|
KeyBindings = newBindings;
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
realmSubscription?.Dispose();
|
|
}
|
|
}
|
|
}
|