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The order of operation of imports means that the already-imported instances are considered most correct (they have usually been populated using an online source, although that is skipped in tests), so on two consecutive test imports in a test scene, the second will lose its online IDs completely. This aims to ensure that all test beatmaps will have online IDs, which is the general expected behaviour. |
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.. | ||
BeatmapConversionTest.cs | ||
DifficultyCalculatorTest.cs | ||
HitObjectSampleTest.cs | ||
LegacyBeatmapSkinColourTest.cs | ||
LegacyModConversionTest.cs | ||
TestBeatmap.cs | ||
TestWorkingBeatmap.cs |