mirror of
https://github.com/ppy/osu.git
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671 lines
25 KiB
C#
671 lines
25 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Collections;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay
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{
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public partial class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>, IHasContextMenu
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{
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public const float HEIGHT = 50;
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private const float icon_height = 34;
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/// <summary>
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/// Invoked when this item requests to be deleted.
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/// </summary>
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public Action<PlaylistItem> RequestDeletion;
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/// <summary>
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/// Invoked when this item requests its results to be shown.
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/// </summary>
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public Action<PlaylistItem> RequestResults;
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/// <summary>
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/// Invoked when this item requests to be edited.
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/// </summary>
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public Action<PlaylistItem> RequestEdit;
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/// <summary>
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/// The currently-selected item, used to show a border around this item.
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/// May be updated by this item if <see cref="AllowSelection"/> is <c>true</c>.
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/// </summary>
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public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
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public readonly PlaylistItem Item;
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public bool IsSelectedItem => SelectedItem.Value?.ID == Item.ID;
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private readonly DelayedLoadWrapper onScreenLoader = new DelayedLoadWrapper(Empty) { RelativeSizeAxes = Axes.Both };
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private readonly IBindable<bool> valid = new Bindable<bool>();
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private IBeatmapInfo beatmap;
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private IRulesetInfo ruleset;
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private Mod[] requiredMods = Array.Empty<Mod>();
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private Container maskingContainer;
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private Container difficultyIconContainer;
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private LinkFlowContainer beatmapText;
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private LinkFlowContainer authorText;
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private ExplicitContentBeatmapBadge explicitContent;
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private ModDisplay modDisplay;
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private FillFlowContainer buttonsFlow;
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private UpdateableAvatar ownerAvatar;
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private Drawable showResultsButton;
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private Drawable editButton;
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private Drawable removeButton;
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private PanelBackground panelBackground;
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private FillFlowContainer mainFillFlow;
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[Resolved]
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private RealmAccess realm { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved]
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private UserLookupCache userLookupCache { get; set; }
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[Resolved]
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private BeatmapLookupCache beatmapLookupCache { get; set; }
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[Resolved(CanBeNull = true)]
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private BeatmapSetOverlay beatmapOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private ManageCollectionsDialog manageCollectionsDialog { get; set; }
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protected override bool ShouldBeConsideredForInput(Drawable child) => AllowReordering || AllowDeletion || !AllowSelection || SelectedItem.Value == Model;
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public DrawableRoomPlaylistItem(PlaylistItem item)
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: base(item)
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{
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Item = item;
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valid.BindTo(item.Valid);
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if (item.Expired)
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Colour = OsuColour.Gray(0.5f);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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maskingContainer.BorderColour = colours.Yellow;
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ruleset = rulesets.GetRuleset(Item.RulesetID);
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var rulesetInstance = ruleset?.CreateInstance();
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if (rulesetInstance != null)
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requiredMods = Item.RequiredMods.Select(m => m.ToMod(rulesetInstance)).ToArray();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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SelectedItem.BindValueChanged(selected =>
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{
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if (!valid.Value)
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{
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// Don't allow selection when not valid.
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if (IsSelectedItem)
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{
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SelectedItem.Value = selected.OldValue;
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}
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// Don't update border when not valid (the border is displaying this fact).
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return;
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}
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maskingContainer.BorderThickness = IsSelectedItem ? 5 : 0;
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}, true);
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valid.BindValueChanged(_ => Scheduler.AddOnce(refresh));
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onScreenLoader.DelayedLoadStarted += _ =>
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{
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Task.Run(async () =>
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{
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try
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{
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if (showItemOwner)
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{
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var foundUser = await userLookupCache.GetUserAsync(Item.OwnerID).ConfigureAwait(false);
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Schedule(() => ownerAvatar.User = foundUser);
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}
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beatmap = await beatmapLookupCache.GetBeatmapAsync(Item.Beatmap.OnlineID).ConfigureAwait(false);
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Scheduler.AddOnce(refresh);
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}
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catch (Exception e)
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{
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Logger.Log($"Error while populating playlist item {e}");
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}
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});
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};
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refresh();
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}
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/// <summary>
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/// Whether this item can be selected.
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/// </summary>
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public bool AllowSelection { get; set; }
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/// <summary>
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/// Whether this item can be reordered in the playlist.
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/// </summary>
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public bool AllowReordering
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{
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get => ShowDragHandle.Value;
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set => ShowDragHandle.Value = value;
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}
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private bool allowDeletion;
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/// <summary>
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/// Whether this item can be deleted.
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/// </summary>
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public bool AllowDeletion
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{
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get => allowDeletion;
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set
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{
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allowDeletion = value;
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if (removeButton != null)
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removeButton.Alpha = value ? 1 : 0;
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}
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}
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private bool allowShowingResults;
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/// <summary>
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/// Whether this item can have results shown.
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/// </summary>
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public bool AllowShowingResults
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{
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get => allowShowingResults;
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set
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{
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allowShowingResults = value;
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if (showResultsButton != null)
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showResultsButton.Alpha = value ? 1 : 0;
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}
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}
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private bool allowEditing;
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/// <summary>
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/// Whether this item can be edited.
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/// </summary>
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public bool AllowEditing
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{
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get => allowEditing;
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set
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{
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allowEditing = value;
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if (editButton != null)
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editButton.Alpha = value ? 1 : 0;
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}
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}
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private bool showItemOwner;
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/// <summary>
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/// Whether to display the avatar of the user which owns this playlist item.
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/// </summary>
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public bool ShowItemOwner
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{
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get => showItemOwner;
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set
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{
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showItemOwner = value;
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if (ownerAvatar != null)
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ownerAvatar.Alpha = value ? 1 : 0;
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}
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}
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private void refresh()
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{
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if (!valid.Value)
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{
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maskingContainer.BorderThickness = 5;
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maskingContainer.BorderColour = colours.Red;
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}
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if (beatmap != null)
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difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) };
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else
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difficultyIconContainer.Clear();
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panelBackground.Beatmap.Value = beatmap;
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beatmapText.Clear();
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if (beatmap != null)
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{
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beatmapText.AddLink(beatmap.GetDisplayTitleRomanisable(includeCreator: false),
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LinkAction.OpenBeatmap,
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beatmap.OnlineID.ToString(),
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null,
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text =>
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{
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text.Truncate = true;
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});
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}
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authorText.Clear();
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if (!string.IsNullOrEmpty(beatmap?.Metadata.Author.Username))
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{
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authorText.AddText("mapped by ");
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authorText.AddUserLink(beatmap.Metadata.Author);
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}
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bool hasExplicitContent = (beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
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explicitContent.Alpha = hasExplicitContent ? 1 : 0;
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modDisplay.Current.Value = requiredMods.ToArray();
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buttonsFlow.Clear();
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buttonsFlow.ChildrenEnumerable = createButtons();
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difficultyIconContainer.FadeInFromZero(500, Easing.OutQuint);
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mainFillFlow.FadeInFromZero(500, Easing.OutQuint);
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}
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protected override Drawable CreateContent()
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{
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Action<SpriteText> fontParameters = s => s.Font = OsuFont.Default.With(weight: FontWeight.SemiBold);
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return maskingContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = HEIGHT,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box // A transparent box that forces the border to be drawn if the panel background is opaque
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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},
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onScreenLoader,
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panelBackground = new PanelBackground
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{
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RelativeSizeAxes = Axes.Both,
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize)
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},
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Content = new[]
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{
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new Drawable[]
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{
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difficultyIconContainer = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Left = 8, Right = 8 },
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},
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mainFillFlow = new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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beatmapText = new LinkFlowContainer(fontParameters)
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{
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RelativeSizeAxes = Axes.X,
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// workaround to ensure only the first line of text shows, emulating truncation (but without ellipsis at the end).
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// TODO: remove when text/link flow can support truncation with ellipsis natively.
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Height = OsuFont.DEFAULT_FONT_SIZE,
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Masking = true
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10f, 0),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10f, 0),
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Children = new Drawable[]
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{
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authorText = new LinkFlowContainer(fontParameters) { AutoSizeAxes = Axes.Both },
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explicitContent = new ExplicitContentBeatmapBadge
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{
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Alpha = 0f,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Top = 3f },
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}
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},
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},
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new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Child = modDisplay = new ModDisplay
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{
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Scale = new Vector2(0.4f),
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ExpansionMode = ExpansionMode.AlwaysExpanded
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}
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}
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}
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}
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}
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},
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buttonsFlow = new FillFlowContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding { Horizontal = 8 },
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(5),
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ChildrenEnumerable = createButtons().Select(button => button.With(b =>
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{
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b.Anchor = Anchor.Centre;
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b.Origin = Anchor.Centre;
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}))
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},
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ownerAvatar = new OwnerAvatar
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(icon_height),
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Margin = new MarginPadding { Right = 8 },
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Masking = true,
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CornerRadius = 4,
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Alpha = ShowItemOwner ? 1 : 0
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},
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}
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}
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},
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},
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};
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}
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private IEnumerable<Drawable> createButtons() => new[]
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{
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showResultsButton = new GrayButton(FontAwesome.Solid.ChartPie)
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{
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Size = new Vector2(30, 30),
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Action = () => RequestResults?.Invoke(Item),
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Alpha = AllowShowingResults ? 1 : 0,
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TooltipText = "View results"
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},
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beatmap == null ? Empty() : new PlaylistDownloadButton(beatmap),
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editButton = new PlaylistEditButton
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{
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Size = new Vector2(30, 30),
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Alpha = AllowEditing ? 1 : 0,
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Action = () => RequestEdit?.Invoke(Item),
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TooltipText = CommonStrings.ButtonsEdit
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},
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removeButton = new PlaylistRemoveButton
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{
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Size = new Vector2(30, 30),
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Alpha = AllowDeletion ? 1 : 0,
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Action = () => RequestDeletion?.Invoke(Item),
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TooltipText = "Remove from playlist"
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},
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};
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protected override bool OnClick(ClickEvent e)
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{
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if (AllowSelection && valid.Value)
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SelectedItem.Value = Model;
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return true;
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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List<MenuItem> items = new List<MenuItem>();
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if (beatmapOverlay != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID)));
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if (beatmap != null)
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{
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if (beatmaps.QueryBeatmap(b => b.OnlineID == beatmap.OnlineID) is BeatmapInfo local && !local.BeatmapSet.AsNonNull().DeletePending)
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{
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var collectionItems = realm.Realm.All<BeatmapCollection>().AsEnumerable().Select(c => new CollectionToggleMenuItem(c.ToLive(realm), beatmap)).Cast<OsuMenuItem>().ToList();
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
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}
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}
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return items.ToArray();
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}
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}
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public partial class PlaylistEditButton : GrayButton
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{
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public PlaylistEditButton()
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: base(FontAwesome.Solid.Edit)
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{
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}
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}
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public partial class PlaylistRemoveButton : GrayButton
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{
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public PlaylistRemoveButton()
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: base(FontAwesome.Solid.MinusSquare)
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{
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}
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}
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private sealed partial class PlaylistDownloadButton : BeatmapDownloadButton
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{
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private readonly IBeatmapInfo beatmap;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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// required for download tracking, as this button hides itself. can probably be removed with a bit of consideration.
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public override bool IsPresent => true;
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private const float width = 50;
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public PlaylistDownloadButton(IBeatmapInfo beatmap)
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: base(beatmap.BeatmapSet)
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{
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this.beatmap = beatmap;
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Size = new Vector2(width, 30);
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Alpha = 0;
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}
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protected override void LoadComplete()
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{
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State.BindValueChanged(stateChanged, true);
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// base implementation calls FinishTransforms, so should be run after the above state update.
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base.LoadComplete();
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}
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private void stateChanged(ValueChangedEvent<DownloadState> state)
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{
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switch (state.NewValue)
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{
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case DownloadState.Unknown:
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// Ignore initial state to ensure the button doesn't briefly appear.
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break;
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case DownloadState.LocallyAvailable:
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// Perform a local query of the beatmap by beatmap checksum, and reset the state if not matching.
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if (beatmapManager.QueryBeatmap(b => b.MD5Hash == beatmap.MD5Hash) == null)
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State.Value = DownloadState.NotDownloaded;
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else
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{
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this.FadeTo(0, 500)
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.ResizeWidthTo(0, 500, Easing.OutQuint);
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}
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break;
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|
default:
|
|
this.ResizeWidthTo(width, 500, Easing.OutQuint)
|
|
.FadeTo(1, 500);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// For now, this is the same implementation as in PanelBackground, but supports a beatmap info rather than a working beatmap
|
|
private partial class PanelBackground : Container // todo: should be a buffered container (https://github.com/ppy/osu-framework/issues/3222)
|
|
{
|
|
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
|
|
|
|
public PanelBackground()
|
|
{
|
|
UpdateableBeatmapBackgroundSprite backgroundSprite;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
backgroundSprite = new UpdateableBeatmapBackgroundSprite
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
FillMode = FillMode.Fill,
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Depth = -1,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Horizontal,
|
|
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
|
Shear = new Vector2(0.8f, 0),
|
|
Alpha = 0.5f,
|
|
Children = new[]
|
|
{
|
|
// The left half with no gradient applied
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black,
|
|
Width = 0.4f,
|
|
},
|
|
// Piecewise-linear gradient with 2 segments to make it appear smoother
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.7f)),
|
|
Width = 0.4f,
|
|
},
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.7f), new Color4(0, 0, 0, 0.4f)),
|
|
Width = 0.4f,
|
|
},
|
|
}
|
|
}
|
|
};
|
|
|
|
// manual binding required as playlists don't expose IBeatmapInfo currently.
|
|
// may be removed in the future if this changes.
|
|
Beatmap.BindValueChanged(beatmap => backgroundSprite.Beatmap.Value = beatmap.NewValue);
|
|
}
|
|
}
|
|
|
|
private partial class OwnerAvatar : UpdateableAvatar, IHasTooltip
|
|
{
|
|
public OwnerAvatar()
|
|
{
|
|
AddInternal(new TooltipArea(this)
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Depth = -1
|
|
});
|
|
}
|
|
|
|
public LocalisableString TooltipText => User == null ? string.Empty : $"queued by {User.Username}";
|
|
|
|
private partial class TooltipArea : Component, IHasTooltip
|
|
{
|
|
private readonly OwnerAvatar avatar;
|
|
|
|
public TooltipArea(OwnerAvatar avatar)
|
|
{
|
|
this.avatar = avatar;
|
|
}
|
|
|
|
public LocalisableString TooltipText => avatar.TooltipText;
|
|
}
|
|
}
|
|
}
|
|
}
|