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https://github.com/ppy/osu.git
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147 lines
5.0 KiB
C#
147 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Globalization;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Skinning.Argon
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{
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public partial class ArgonSpinner : CompositeDrawable
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{
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private DrawableSpinner drawableSpinner = null!;
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private OsuSpriteText bonusCounter = null!;
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private Container spmContainer = null!;
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private OsuSpriteText spmCounter = null!;
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject drawableHitObject)
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{
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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drawableSpinner = (DrawableSpinner)drawableHitObject;
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InternalChildren = new Drawable[]
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{
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bonusCounter = new OsuSpriteText
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{
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Alpha = 0,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Default.With(size: 24),
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Y = -120,
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},
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new ArgonSpinnerDisc
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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bonusCounter = new OsuSpriteText
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{
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Alpha = 0,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Default.With(size: 28, weight: FontWeight.Bold),
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Y = -100,
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},
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spmContainer = new Container
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{
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Alpha = 0f,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Y = 60,
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Children = new[]
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{
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spmCounter = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = @"0",
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Font = OsuFont.Default.With(size: 28, weight: FontWeight.SemiBold)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = @"SPINS PER MINUTE",
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Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
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Y = 30
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}
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}
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}
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};
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}
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private IBindable<double> gainedBonus = null!;
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private IBindable<double> spinsPerMinute = null!;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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gainedBonus = drawableSpinner.GainedBonus.GetBoundCopy();
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gainedBonus.BindValueChanged(bonus =>
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{
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bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
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bonusCounter.FadeOutFromOne(1500);
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bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
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});
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spinsPerMinute = drawableSpinner.SpinsPerMinute.GetBoundCopy();
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spinsPerMinute.BindValueChanged(spm =>
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{
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spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0");
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}, true);
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drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
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updateStateTransforms(drawableSpinner, drawableSpinner.State.Value);
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}
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protected override void Update()
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{
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base.Update();
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if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null)
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fadeCounterOnTimeStart();
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}
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private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
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{
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if (!(drawableHitObject is DrawableSpinner))
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return;
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fadeCounterOnTimeStart();
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}
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private void fadeCounterOnTimeStart()
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{
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if (drawableSpinner.Result?.TimeStarted is double startTime)
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{
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using (BeginAbsoluteSequence(startTime))
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spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn);
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (drawableSpinner.IsNotNull())
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drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
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}
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}
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}
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