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mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:53:00 +08:00
osu-lazer/osu.Game/Rulesets/Objects/Drawables
ekrctb efef97d5be Store Result.TimeAbsolute separately from offset
Calculating from TimeOffset is bad because it loses precision.
The result time won't change anymore
even If `HitObject.GetEndTime()` changes later.
2023-01-24 15:35:06 +09:00
..
ArmedState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableHitObject.cs Store Result.TimeAbsolute separately from offset 2023-01-24 15:35:06 +09:00