mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 19:32:58 +08:00
168 lines
5.3 KiB
C#
168 lines
5.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.Threading.Tasks;
|
|
using OpenTK;
|
|
using OpenTK.Input;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Input;
|
|
using osu.Framework.MathUtils;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Database;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Screens.Backgrounds;
|
|
using osu.Game.Screens.Charts;
|
|
using osu.Game.Screens.Direct;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Multiplayer;
|
|
using osu.Game.Screens.Select;
|
|
using osu.Game.Screens.Tournament;
|
|
|
|
namespace osu.Game.Screens.Menu
|
|
{
|
|
public class MainMenu : OsuScreen
|
|
{
|
|
private readonly ButtonSystem buttons;
|
|
|
|
internal override bool ShowOverlays => buttons.State != MenuState.Initial;
|
|
|
|
private readonly BackgroundScreen background;
|
|
private Screen songSelect;
|
|
|
|
protected override BackgroundScreen CreateBackground() => background;
|
|
|
|
public MainMenu()
|
|
{
|
|
background = new BackgroundScreenDefault();
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
new ParallaxContainer
|
|
{
|
|
ParallaxAmount = 0.01f,
|
|
Children = new Drawable[]
|
|
{
|
|
buttons = new ButtonSystem
|
|
{
|
|
OnChart = delegate { Push(new ChartListing()); },
|
|
OnDirect = delegate { Push(new OnlineListing()); },
|
|
OnEdit = delegate { Push(new Editor()); },
|
|
OnSolo = delegate { Push(consumeSongSelect()); },
|
|
OnMulti = delegate { Push(new Lobby()); },
|
|
OnExit = delegate { Exit(); },
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
private Bindable<bool> menuMusic;
|
|
private TrackManager trackManager;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
|
|
{
|
|
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
|
LoadComponentAsync(background);
|
|
|
|
if (!menuMusic)
|
|
{
|
|
trackManager = game.Audio.Track;
|
|
|
|
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
|
|
int count = query.Count();
|
|
|
|
if (count > 0)
|
|
{
|
|
var beatmap = query.ElementAt(RNG.Next(0, count - 1));
|
|
beatmaps.GetChildren(beatmap);
|
|
Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
|
|
}
|
|
}
|
|
|
|
buttons.OnSettings = game.ToggleSettings;
|
|
|
|
preloadSongSelect();
|
|
}
|
|
|
|
private void preloadSongSelect()
|
|
{
|
|
if (songSelect == null)
|
|
LoadComponentAsync(songSelect = new PlaySongSelect());
|
|
}
|
|
|
|
private Screen consumeSongSelect()
|
|
{
|
|
var s = songSelect;
|
|
songSelect = null;
|
|
return s;
|
|
}
|
|
|
|
protected override void OnEntering(Screen last)
|
|
{
|
|
base.OnEntering(last);
|
|
buttons.FadeInFromZero(500);
|
|
if (last is Intro && Beatmap != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
trackManager.SetExclusive(Beatmap.Track);
|
|
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
|
|
if (Beatmap.Metadata.PreviewTime == -1)
|
|
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
|
|
Beatmap.Track.Start();
|
|
});
|
|
}
|
|
}
|
|
|
|
protected override void OnSuspending(Screen next)
|
|
{
|
|
base.OnSuspending(next);
|
|
|
|
const float length = 400;
|
|
|
|
buttons.State = MenuState.EnteringMode;
|
|
|
|
Content.FadeOut(length, EasingTypes.InSine);
|
|
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
|
|
}
|
|
|
|
protected override void OnResuming(Screen last)
|
|
{
|
|
base.OnResuming(last);
|
|
|
|
//we may have consumed our preloaded instance, so let's make another.
|
|
preloadSongSelect();
|
|
|
|
const float length = 300;
|
|
|
|
buttons.State = MenuState.TopLevel;
|
|
|
|
Content.FadeIn(length, EasingTypes.OutQuint);
|
|
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
|
|
}
|
|
|
|
protected override bool OnExiting(Screen next)
|
|
{
|
|
buttons.State = MenuState.Exit;
|
|
Content.FadeOut(3000);
|
|
return base.OnExiting(next);
|
|
}
|
|
|
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
|
{
|
|
if (!args.Repeat && state.Keyboard.ControlPressed && state.Keyboard.ShiftPressed && args.Key == Key.D)
|
|
{
|
|
Push(new Drawings());
|
|
return true;
|
|
}
|
|
|
|
return base.OnKeyDown(state, args);
|
|
}
|
|
}
|
|
}
|