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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs

70 lines
2.8 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class MouseSettings : SettingsSubsection
{
protected override string Header => "Mouse";
private readonly BindableBool rawInputToggle = new BindableBool();
private Bindable<string> activeInputHandlers;
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
{
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
rawInputToggle.ValueChanged += enabled =>
{
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
const string standard_mouse_handler = @"OpenTKMouseHandler";
activeInputHandlers.Value = enabled ?
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
};
Children = new Drawable[]
{
new SettingsEnumDropdown<ConfineMouseMode>
{
LabelText = "Confine mouse cursor",
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
},
new SettingsCheckbox
{
LabelText = "Disable mouse wheel during gameplay",
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
},
new SettingsCheckbox
{
LabelText = "Disable mouse buttons during gameplay",
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
},
new SettingsCheckbox
{
LabelText = "Raw Input",
Bindable = rawInputToggle
},
new SettingsSlider<double, SensitivitySlider>
{
LabelText = "Cursor Sensitivity",
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
}
};
}
private class SensitivitySlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0.##x");
}
}
}