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osu-lazer/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyDropletPiece.cs
2022-11-27 00:00:27 +09:00

27 lines
727 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public partial class LegacyDropletPiece : LegacyCatchHitObjectPiece
{
public LegacyDropletPiece()
{
Scale = new Vector2(0.8f);
}
protected override void LoadComplete()
{
base.LoadComplete();
Texture? texture = Skin.GetTexture("fruit-drop");
Texture? overlayTexture = Skin.GetTexture("fruit-drop-overlay");
SetTexture(texture, overlayTexture);
}
}
}