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mirror of https://github.com/ppy/osu.git synced 2024-12-16 17:02:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2022-09-21 18:56:22 +02:00
..
Blueprints Always use Parent.ToScreenSpace() in PathControlPointVisualiser 2022-09-21 18:56:22 +02:00
Checks Automated #nullable processing 2022-06-17 16:37:17 +09:00
Setup Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
DrawableOsuEditorRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitCircleCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBlueprintContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuDistanceSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuHitObjectComposer.cs Update parameter discards 2022-06-24 21:26:19 +09:00
OsuRectangularPositionSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuSelectionHandler.cs Apply the same change to HandleFlip 2022-09-15 19:55:18 +09:00
SliderCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00