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osu-lazer/osu.Game/Overlays/Options/EditorSection.cs
Dean Herbert cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00

57 lines
1.9 KiB
C#

using OpenTK;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Options
{
public class EditorSection : OptionsSection
{
public override string Header => "Editor";
public override FontAwesome Icon => FontAwesome.fa_pencil;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
new CheckBoxOption
{
LabelText = "Background video",
Bindable = config.GetBindable<bool>(OsuConfig.VideoEditor)
},
new CheckBoxOption
{
LabelText = "Always use default skin",
Bindable = config.GetBindable<bool>(OsuConfig.EditorDefaultSkin)
},
new CheckBoxOption
{
LabelText = "Snaking sliders",
Bindable = config.GetBindable<bool>(OsuConfig.EditorSnakingSliders)
},
new CheckBoxOption
{
LabelText = "Hit animations",
Bindable = config.GetBindable<bool>(OsuConfig.EditorHitAnimations)
},
new CheckBoxOption
{
LabelText = "Follow points",
Bindable = config.GetBindable<bool>(OsuConfig.EditorFollowPoints)
},
new CheckBoxOption
{
LabelText = "Stacking",
Bindable = config.GetBindable<bool>(OsuConfig.EditorStacking)
},
};
}
}
}