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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs
2019-01-24 17:43:03 +09:00

27 lines
859 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
/// <summary>
/// Used as a nested hitobject to provide <see cref="TaikoStrongJudgement"/>s for <see cref="DrawableTaikoHitObject"/>s.
/// </summary>
public abstract class DrawableStrongNestedHit : DrawableTaikoHitObject
{
public readonly DrawableHitObject MainObject;
protected DrawableStrongNestedHit(StrongHitObject strong, DrawableHitObject mainObject)
: base(strong)
{
MainObject = mainObject;
}
protected override void UpdateState(ArmedState state)
{
}
}
}