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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs

32 lines
923 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
{
public override bool StaysOnPlate => false;
public DrawableDroplet(Droplet h)
: base(h)
{
}
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
{
Size = Size / 4,
AccentColour = { Value = Color4.White }
});
}
}
}