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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit.Compose.Components
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{
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internal partial class EditorInspector : CompositeDrawable
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{
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protected OsuTextFlowContainer InspectorText = null!;
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[Resolved]
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protected EditorBeatmap EditorBeatmap { get; private set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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InternalChild = InspectorText = new OsuTextFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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};
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}
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protected void AddHeader(string header) => InspectorText.AddParagraph($"{header}: ", s =>
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{
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s.Padding = new MarginPadding { Top = 2 };
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s.Font = s.Font.With(size: 12);
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s.Colour = colourProvider.Content2;
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});
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protected void AddValue(string value) => InspectorText.AddParagraph(value, s =>
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{
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s.Font = s.Font.With(weight: FontWeight.SemiBold);
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s.Colour = colourProvider.Content1;
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});
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}
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}
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