mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 10:32:55 +08:00
99 lines
3.3 KiB
C#
99 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|
{
|
|
public class DrawableDrumRollTick : DrawableTaikoStrongableHitObject<DrumRollTick, DrumRollTick.StrongNestedHit>
|
|
{
|
|
/// <summary>
|
|
/// The hit type corresponding to the <see cref="TaikoAction"/> that the user pressed to hit this <see cref="DrawableDrumRollTick"/>.
|
|
/// </summary>
|
|
public HitType JudgementType;
|
|
|
|
public DrawableDrumRollTick()
|
|
: this(null)
|
|
{
|
|
}
|
|
|
|
public DrawableDrumRollTick([CanBeNull] DrumRollTick tick)
|
|
: base(tick)
|
|
{
|
|
FillMode = FillMode.Fit;
|
|
}
|
|
|
|
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollTick),
|
|
_ => new TickPiece
|
|
{
|
|
Filled = HitObject.FirstTick
|
|
});
|
|
|
|
protected override double MaximumJudgementOffset => HitObject.HitWindow;
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
{
|
|
if (!userTriggered)
|
|
{
|
|
if (timeOffset > HitObject.HitWindow)
|
|
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
|
return;
|
|
}
|
|
|
|
if (Math.Abs(timeOffset) > HitObject.HitWindow)
|
|
return;
|
|
|
|
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
|
}
|
|
|
|
protected override void UpdateHitStateTransforms(ArmedState state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case ArmedState.Hit:
|
|
this.ScaleTo(0, 100, Easing.OutQuint);
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
|
|
{
|
|
JudgementType = e.Action == TaikoAction.LeftRim || e.Action == TaikoAction.RightRim ? HitType.Rim : HitType.Centre;
|
|
return UpdateResult(true);
|
|
}
|
|
|
|
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
|
|
|
public class StrongNestedHit : DrawableStrongNestedHit
|
|
{
|
|
public new DrawableDrumRollTick ParentHitObject => (DrawableDrumRollTick)base.ParentHitObject;
|
|
|
|
public StrongNestedHit()
|
|
: this(null)
|
|
{
|
|
}
|
|
|
|
public StrongNestedHit([CanBeNull] DrumRollTick.StrongNestedHit nestedHit)
|
|
: base(nestedHit)
|
|
{
|
|
}
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
{
|
|
if (!ParentHitObject.Judged)
|
|
return;
|
|
|
|
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
|
}
|
|
|
|
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
|
|
}
|
|
}
|
|
}
|