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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables
2023-10-24 19:10:57 +09:00
..
Connections Automated pass 2023-06-24 01:00:03 +09:00
DrawableHitCircle.cs Fix object dim being applied to approach circles 2023-09-29 18:23:23 +09:00
DrawableOsuHitObject.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
DrawableOsuJudgement.cs Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
DrawableSlider.cs Merge branch 'master' into legacy-tick-not-so-legacy-after-all 2023-10-04 10:52:13 +09:00
DrawableSliderBall.cs Fix regression in Tracking state handling 2023-10-04 16:11:40 +09:00
DrawableSliderHead.cs Remove unused variable 2023-10-24 19:10:57 +09:00
DrawableSliderRepeat.cs Force miss head when a tick or repeat is successfully judged 2023-10-24 19:10:57 +09:00
DrawableSliderTail.cs Force miss head when a tick or repeat is successfully judged 2023-10-24 19:10:57 +09:00
DrawableSliderTick.cs Force miss head when a tick or repeat is successfully judged 2023-10-24 19:10:57 +09:00
DrawableSpinner.cs Cap bonus score more correctly 2023-10-20 16:10:54 +09:00
DrawableSpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableSpinnerTick.cs Move MaximumJudgementOffset to HitObject 2023-01-19 21:23:55 +09:00
IRequireTracking.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ITrackSnaking.cs Automated pass 2023-06-24 01:00:03 +09:00
SkinnableLighting.cs Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
SpinnerSpinHistory.cs Rename accumulated rotation variable 2023-10-23 16:46:15 +09:00