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Audio
Add failing test cases
2020-12-03 23:13:48 +01:00
Beatmaps
Merge branch 'master' into fix-beatmap-import-fk-failure
2021-06-29 11:36:31 +09:00
Chat
Trigger successes
2021-06-29 20:13:39 +09:00
Collections /IO
Fix malformed database test failing in single-threaded mode
2021-06-15 22:53:43 +09:00
Database
Ensure the main realm context is closed when the factory is disposed
2021-01-15 14:26:06 +09:00
Editing
Add nested hitobject tests for few hitsounds check
2021-06-27 15:58:00 +02:00
Gameplay
Use object initializer syntax for hit object application in tests
2021-06-16 16:07:22 +09:00
Input
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Mods
Fix incorrect existing test case
2021-06-22 17:41:27 +09:00
NonVisual
Merge branch 'master' into rework-multiplayer-test-scenes
2021-06-29 15:39:59 +09:00
Online
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
OnlinePlay
Remove master clock state assertions
2021-06-11 17:59:31 +09:00
Resources
Add animated assets for legacy health display test
2021-06-11 14:27:58 +02:00
Rulesets
Mark ruleset skin provider test scene as headless
2021-06-28 11:29:43 +03:00
Scores /IO
Add failing test for FK constraint conflict on reimporting modified beatmap with scores present
2021-06-23 17:34:56 +09:00
ScrollAlgorithms
Add test cases for sequential scroll algorithm
2020-05-21 21:56:59 +02:00
Skins
Remove redundant string interpolation
2021-06-09 17:34:47 +09:00
Testing
Add failing test case
2021-06-25 10:05:50 +03:00
Visual
Fix intermittent PerformFromScreen
test failures due to incorrect screen sequence
2021-07-01 15:10:29 +09:00
ImportTest.cs
Fix multiple tests eating host exceptions
2021-06-29 17:21:09 +09:00
osu.Game.Tests.csproj
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
2021-06-01 19:59:27 +00:00
tests.ruleset
Exclude tests from ConfigureAwait rule
2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00