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osu-lazer/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs
2022-07-24 20:55:13 +02:00

30 lines
818 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoSwellJudgement : TaikoJudgement
{
/// <summary>
/// The <see cref="HitResult"/> to grant when the player has hit more than half of swell ticks.
/// </summary>
public virtual HitResult PartialCompletionResult => HitResult.Ok;
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return -0.65;
default:
return 0;
}
}
}
}