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osu-lazer/osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs

143 lines
4.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Audio.Effects;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Dialog
{
public partial class PopupDialogDangerousButton : PopupDialogButton
{
private Box progressBox;
private DangerousConfirmContainer confirmContainer;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
ButtonColour = colours.Red3;
ColourContainer.Add(progressBox = new Box
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
});
AddInternal(confirmContainer = new DangerousConfirmContainer
{
Action = () => Action(),
RelativeSizeAxes = Axes.Both,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
confirmContainer.Progress.BindValueChanged(progress => progressBox.Width = (float)progress.NewValue, true);
}
private partial class DangerousConfirmContainer : HoldToConfirmContainer
{
public DangerousConfirmContainer()
: base(isDangerousAction: true)
{
}
private Sample tickSample;
private Sample confirmSample;
private double lastTickPlaybackTime;
private AudioFilter lowPassFilter = null!;
private bool mouseDown;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
tickSample = audio.Samples.Get(@"UI/dialog-dangerous-tick");
confirmSample = audio.Samples.Get(@"UI/dialog-dangerous-select");
AddInternal(lowPassFilter = new AudioFilter(audio.SampleMixer));
}
protected override void LoadComplete()
{
base.LoadComplete();
Progress.BindValueChanged(progressChanged);
}
protected override void AbortConfirm()
{
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
base.AbortConfirm();
}
protected override void Confirm()
{
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
confirmSample?.Play();
base.Confirm();
}
protected override bool OnMouseDown(MouseDownEvent e)
{
BeginConfirm();
mouseDown = true;
return true;
}
protected override void OnMouseUp(MouseUpEvent e)
{
if (!e.HasAnyButtonPressed)
{
AbortConfirm();
mouseDown = false;
}
}
protected override bool OnHover(HoverEvent e)
{
if (mouseDown)
BeginConfirm();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
if (!mouseDown) return;
AbortConfirm();
}
private void progressChanged(ValueChangedEvent<double> progress)
{
if (progress.NewValue < progress.OldValue) return;
if (Clock.CurrentTime - lastTickPlaybackTime < 30) return;
lowPassFilter.CutoffTo((int)(progress.NewValue * AudioFilter.MAX_LOWPASS_CUTOFF * 0.5));
var channel = tickSample.GetChannel();
channel.Frequency.Value = 1 + progress.NewValue * 0.5f;
channel.Volume.Value = 0.5f + progress.NewValue / 2f;
channel.Play();
lastTickPlaybackTime = Clock.CurrentTime;
}
}
}
}