..
Components
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
Compose
Centralise cases of performing actions on the current selection
2021-02-26 14:15:13 +09:00
Design
Avoid destroying editor screens when changing between modes
2020-09-24 17:03:54 +09:00
Setup
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Timing
Small refactoring to use .Trim() instead
2021-02-09 12:00:03 +09:00
BindableBeatDivisor.cs
Use foreach
2020-01-28 16:04:13 +09:00
ClipboardContent.cs
Add initial implementation of editor clipboard
2020-09-11 19:54:20 +09:00
Editor.cs
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
2021-02-01 21:01:51 +09:00
EditorBeatmap.cs
Centralise cases of performing actions on the current selection
2021-02-26 14:15:13 +09:00
EditorChangeHandler.cs
Fix state application always checking newest state for early abort, rather than current
2020-11-27 16:57:11 +09:00
EditorClock.cs
Expose and consume boolean covering whether an ongoing smooth seek is running
2021-01-15 16:14:38 +09:00
EditorScreen.cs
Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
2021-01-04 16:56:37 +09:00
EditorScreenMode.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
IEditorChangeHandler.cs
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs
Add asserts of HitObjects indices
2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs
Add cancel exit button
2020-09-09 20:04:25 +09:00
TransactionalCommitComponent.cs
Make component and add hooking events
2020-10-08 18:04:07 +09:00
WaveformOpacityMenu.cs
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00