mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 14:37:25 +08:00
103 lines
3.0 KiB
C#
103 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Graphics.UserInterfaceV2;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Overlays.FirstRunSetup
|
|
{
|
|
public class ProgressRoundedButton : RoundedButton
|
|
{
|
|
public new Action? Action;
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; } = null!;
|
|
|
|
private ProgressBar progressBar = null!;
|
|
|
|
private LoadingSpinner loading = null!;
|
|
|
|
private SpriteIcon tick = null!;
|
|
|
|
public ProgressRoundedButton()
|
|
{
|
|
base.Action = () =>
|
|
{
|
|
loading.Show();
|
|
Enabled.Value = false;
|
|
|
|
Action?.Invoke();
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
AddRange(new Drawable[]
|
|
{
|
|
progressBar = new ProgressBar(false)
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Blending = BlendingParameters.Additive,
|
|
FillColour = BackgroundColour,
|
|
Alpha = 0.5f,
|
|
Depth = float.MinValue
|
|
},
|
|
new Container
|
|
{
|
|
Anchor = Anchor.CentreRight,
|
|
Origin = Anchor.CentreRight,
|
|
Margin = new MarginPadding(15),
|
|
Size = new Vector2(20),
|
|
Children = new Drawable[]
|
|
{
|
|
loading = new LoadingSpinner
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Size = Vector2.One,
|
|
},
|
|
tick = new SpriteIcon
|
|
{
|
|
Icon = FontAwesome.Solid.Check,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Size = Vector2.One,
|
|
Alpha = 0,
|
|
}
|
|
}
|
|
},
|
|
});
|
|
}
|
|
|
|
public void Complete()
|
|
{
|
|
loading.Hide();
|
|
tick.FadeIn(500, Easing.OutQuint);
|
|
|
|
Background.FadeColour(colours.Green, 500, Easing.OutQuint);
|
|
progressBar.FillColour = colours.Green;
|
|
|
|
this.TransformBindableTo(progressBar.Current, 1, 500, Easing.OutQuint);
|
|
}
|
|
|
|
public void Abort()
|
|
{
|
|
loading.Hide();
|
|
Enabled.Value = true;
|
|
this.TransformBindableTo(progressBar.Current, 0, 500, Easing.OutQuint);
|
|
}
|
|
|
|
public void SetProgress(double progress, bool animated)
|
|
{
|
|
this.TransformBindableTo(progressBar.Current, progress, animated ? 500 : 0, Easing.OutQuint);
|
|
}
|
|
}
|
|
}
|