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mirror of https://github.com/ppy/osu.git synced 2024-11-11 13:37:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
Bartłomiej Dach e35201cb99
Don't snap non-head slider nodes to distance grid during placement either
1cd69220ef only disabled snapping the
aforementioned nodes to distance grid for already-placed sliders.
`SliderPlacementBlueprint` has its own logic for placement, so the fix
needs to be mirrored there too.
2023-05-26 19:51:20 +02:00
..
Blueprints Don't snap non-head slider nodes to distance grid during placement either 2023-05-26 19:51:20 +02:00
Checks Remove nullable disable annotation in the osu ruleset. 2022-11-05 16:49:55 +08:00
Setup Partial everything 2022-11-27 00:00:27 +09:00
DrawableOsuEditorRuleset.cs Partial everything 2022-11-27 00:00:27 +09:00
HitCircleCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBlueprintContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuHitObjectComposer.cs Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
OsuRectangularPositionSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuSelectionHandler.cs remove all non-test usage of SampleControlPoint 2023-04-26 13:55:39 +02:00
SliderCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00