mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 01:07:24 +08:00
102 lines
3.4 KiB
C#
102 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Tournament
|
|
{
|
|
internal partial class SaveChangesOverlay : CompositeDrawable
|
|
{
|
|
[Resolved]
|
|
private TournamentGame tournamentGame { get; set; } = null!;
|
|
|
|
private string? lastSerialisedLadder;
|
|
private readonly TourneyButton saveChangesButton;
|
|
|
|
public SaveChangesOverlay()
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
InternalChild = new Container
|
|
{
|
|
Anchor = Anchor.BottomRight,
|
|
Origin = Anchor.BottomRight,
|
|
Position = new Vector2(5),
|
|
CornerRadius = 10,
|
|
Masking = true,
|
|
AutoSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = OsuColour.Gray(0.2f),
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
saveChangesButton = new TourneyButton
|
|
{
|
|
Text = "Save Changes",
|
|
Width = 140,
|
|
Height = 50,
|
|
Padding = new MarginPadding
|
|
{
|
|
Top = 10,
|
|
Left = 10,
|
|
},
|
|
Margin = new MarginPadding
|
|
{
|
|
Right = 10,
|
|
Bottom = 10,
|
|
},
|
|
Action = saveChanges,
|
|
// Enabled = { Value = false },
|
|
},
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
scheduleNextCheck();
|
|
}
|
|
|
|
private async Task checkForChanges()
|
|
{
|
|
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder()).ConfigureAwait(true);
|
|
|
|
// If a save hasn't been triggered by the user yet, populate the initial value
|
|
lastSerialisedLadder ??= serialisedLadder;
|
|
|
|
if (lastSerialisedLadder != serialisedLadder && !saveChangesButton.Enabled.Value)
|
|
{
|
|
saveChangesButton.Enabled.Value = true;
|
|
saveChangesButton.Background
|
|
.FadeColour(saveChangesButton.BackgroundColour.Lighten(0.5f), 500, Easing.In).Then()
|
|
.FadeColour(saveChangesButton.BackgroundColour, 500, Easing.Out)
|
|
.Loop();
|
|
}
|
|
|
|
scheduleNextCheck();
|
|
}
|
|
|
|
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
|
|
|
private void saveChanges()
|
|
{
|
|
tournamentGame.SaveChanges();
|
|
lastSerialisedLadder = tournamentGame.GetSerialisedLadder();
|
|
|
|
saveChangesButton.Enabled.Value = false;
|
|
saveChangesButton.Background.FadeColour(saveChangesButton.BackgroundColour, 500);
|
|
}
|
|
}
|
|
}
|