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osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Default/DefaultJudgementPiece.cs
2022-11-27 00:00:27 +09:00

36 lines
993 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Skinning.Default
{
public partial class DefaultJudgementPiece : Rulesets.Judgements.DefaultJudgementPiece
{
public DefaultJudgementPiece(HitResult result)
: base(result)
{
RelativePositionAxes = Axes.Both;
}
public override void PlayAnimation()
{
if (Result != HitResult.Miss)
{
this
.MoveToY(-0.6f)
.MoveToY(-1.5f, 500);
JudgementText
.ScaleTo(0.9f)
.ScaleTo(1, 500, Easing.OutElastic);
this.FadeOutFromOne(800, Easing.OutQuint);
}
else
base.PlayAnimation();
}
}
}