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mirror of https://github.com/ppy/osu.git synced 2024-09-23 00:07:24 +08:00
osu-lazer/osu.Game
2017-04-03 12:03:21 +03:00
..
Beatmaps Remove SliderVelocityAt, compute it manually inside hit objects. 2017-04-03 14:12:15 +09:00
Configuration Hud Visibility 2017-03-31 16:43:31 +03:00
Database Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
Graphics CheckBox -> Checkbox. 2017-03-31 17:38:33 +09:00
Input Improve comment of SetFrameFromTime. 2017-03-06 14:15:43 +09:00
IO/Legacy Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
IPC Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Modes Added bool to ensure the notification is only displayed once per game execution 2017-04-03 12:03:21 +03:00
Online Combine user models. 2017-03-28 00:08:24 +09:00
Overlays Merge branch 'master' into hud_visibility 2017-04-03 11:51:11 +09:00
Properties Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Screens Merge remote-tracking branch 'origin/master' into taiko-drawable-generation 2017-04-03 14:19:31 +09:00
Users Container->Wrapper. 2017-04-02 16:17:13 +09:00
osu.Game.csproj Merge branch 'master' into partial-judgements 2017-03-31 16:53:49 +09:00
OsuGame.cs Update async load usage to new style. 2017-04-02 15:56:12 +09:00
OsuGameBase.cs Move cursor hiding to OsuGameDesktop (fixes headless). 2017-03-18 21:46:58 +09:00
packages.config Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00