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mirror of https://github.com/ppy/osu.git synced 2024-09-23 01:27:35 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
2022-04-28 05:48:45 +03:00
..
CentreMarker.cs Remove unnecessary scale 2020-04-27 11:06:23 +09:00
DifficultyPointPiece.cs Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
HitObjectPointPiece.cs Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
SamplePointPiece.cs Allow tabbing between textboxes in sample point popover 2022-03-06 01:43:56 +01:00
Timeline.cs Move distancing methods from IPositionSnapProvider to IDistanceSnapProvider 2022-04-28 05:48:45 +03:00
TimelineArea.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
TimelineBlueprintContainer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TimelineButton.cs Add mouse down repeat support to timeline zoom buttons 2020-02-13 11:14:09 +09:00
TimelineControlPointDisplay.cs Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
TimelineControlPointGroup.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TimelineDragBox.cs Split out nested classes from TimelineBlueprintContainer 2021-07-22 15:48:08 +09:00
TimelineHitObjectBlueprint.cs Improve contrast of timeline blueprint foreground content for pastel combo colours 2021-12-21 12:54:17 +01:00
TimelineSelectionHandler.cs Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
TimelineTickDisplay.cs Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
TimingPointPiece.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
TopPointPiece.cs Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
ZoomableScrollContainer.cs Reword event handler name and update xmldoc 2022-01-25 19:36:19 +03:00