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h1or4dme8
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osu-lazer
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df43263e388185d3ef53aace004f040eb6006113
osu-lazer
/
osu.Game
/
Beatmaps
/
Formats
T
Dean Herbert
d072c6a743
Fix hit object coordinates being truncated to
int
values
...
Closes
https://github.com/ppy/osu/issues/29340
.
d072c6a743
·
2024-08-09 16:34:39 +09:00
History
..
Decoder.cs
Apply NRT to
osu.Game.Betamaps.Formats
namespace
2023-08-16 19:37:24 +09:00
IHasComboColours.cs
Apply NRT to
osu.Game.Betamaps.Formats
namespace
2023-08-16 19:37:24 +09:00
IHasCustomColours.cs
Automated pass
2023-06-24 01:00:03 +09:00
JsonBeatmapDecoder.cs
Automated pass
2023-06-24 01:00:03 +09:00
LegacyBeatmapDecoder.cs
Merge pull request
#28619
from bdach/fix-tail-volume-not-saving
2024-07-03 16:13:18 +09:00
LegacyBeatmapEncoder.cs
Do not add extra sample control point after end of
IHasRepeats
objects
2024-07-02 09:13:07 +02:00
LegacyDecoder.cs
Fix hit object coordinates being truncated to
int
values
2024-08-09 16:34:39 +09:00
LegacyDifficultyCalculatorBeatmapDecoder.cs
Automated pass
2023-06-24 01:00:03 +09:00
LegacyStoryboardDecoder.cs
Merge branch 'master' into storyboard-loops-v2
2024-05-01 23:46:38 +03:00
Parsing.cs
Automated pass
2023-06-24 01:00:03 +09:00