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A custom divisor like 24 or 32 will result in a range containing many divisors that are already in the `Common` and `Triplets` presets. When this happens, it can become impossible to cycle between presets, because the preset can only be changed if the new divisor isn't already contained within the current preset's range. |
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Components | ||
ComposeScreen.cs | ||
HitObjectUsageEventBuffer.cs | ||
IPlacementHandler.cs |